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== People == Everchill's society is largely dominated by class, and you can easily divide people in nobility and peasants. The majority of people are poor and earn a living as workers in the Everchill industry or as farmers in a collective farm, but there's a select few in the minority belonging to the old blue bloods from Everchill's feudalistic past that still own the huge land areas and important industries. Officially though, there exist no such thing as nobility in Everchill, as this is a democratic society freed from old feudalistic yoke of nobility. Finally, there's middle class that isn't much larger than the high class and mostly consists of important non-nobility government officials, and poor nobles. Most Everchill cities got large slums where the poorest in society live. Living space here is cramped, and if anyone actually got a job, it's usually dangerous and with a low salary. The slums is the place where society's most unruly elements are collect. If you're looking for a place to find dissenters and criminals and black markets, this is where you should start. Elias spent his pre-teens in one of these slums, before Luthor Snark landed a government job in the R&D branch. Finally, the Getefuawei Mountains south west of the Capital City is inhabited by Rebels fighting a Guerrilla warfare against the government to stay independent. Once in a while the Everchill Republic Army tries to root them out, but the Rebels know their home territory like the back of their own hands, and so far all attempts have been futile and ended with more losses for the government forces than the Rebels. In turn, the Rebels have never tried to move out of the Getefuawei Mountains to bring the fight to the People's Republic of Everchill. This is because the Rebel faction consist of many different clans that lived in the mountains for countless of generations, and to them this is just a fight to protect their homeland and way of life against would-be oppressors. The Clans usually sustain themselves through herding and trade, and their most prominent animal is the noble Everchillian Goat (hence; Goat Herders), but this depends on the clan. All of the clans are deeply steeped in their traditions, and they revere nature in way that at least Tyroth would be able to relate to. For a long time it's been a mystery to government officials how the Rebels get hold of more advanced weaponry than the common Everchill Republic Army, but the explanation, as Elias found out, is that the Rebels are aware of the Nhihn gate hidden inside their mountain range and use it to trade with outside worlds. This trade tends to be a bit haphazard though, resulting in highly individual equipment, a fact made even more obvious from their tradition to decorate their individual weapons. The Rebels are very protective of their homeland and aren't keen on people that don't belong there.
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