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FANGS: Character Development
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==Practice & Study== Once your character's skill is at least 5, he can practice or study to increase his skill. Your character must spend two times the number of days (also at 4 hours per day) that he currently has in the skill working on the skill. At the end of your character's training you do an Experience Check. You roll his skill, and if he '''fails''' his Skill Check then he succeeds in his Experience Check and you may add +1 to his skill, or if he '''fumbles''' his Skill Check, you may add +2 to his skill (but to no higher than 16.) Your character may not practice if his skill is 15 or greater -- only worldly experience can give your character true mastery of a skill. Gru decides to practice his Mace skill of 11. He practices for 22 days for at least 4 hours a day, and at the end of this period must make an Experience Check (fail his Skill Check) by rolling between 1 and 8, in order to increase his skill. He rolls an 8, just barely enough to earn +1 to his skill. If during the time of his training your character earned a Skill Mark in that skill '''outside''' of practice and study (i.e., in a life-threatening or stressful competitive experience), you may use that Skill Mark to avoid the Experience Check, and just give your character an automatic +1 in the skill. Then erase the Skill Mark.
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