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== The Core == The narrator presents a situation. The player expresses their intended action, whether they will use an Extra, and suggests expected and better outcomes of that action. The narrator ratifies or modifies, offers worse and much worse potentials, and offers the player to roll the dice. The player can revise their intent, or roll. After a roll, the narrator describes how the player's Luck has changed the situation. Roll two dice for Luck. {| ! Die roll ! Result |- | 6-9 | as expected |- | 10+ | better |- | 4-5 | worse |- | 2-3 | much worse |} Roll 2d4 by default. For each point of an ability (STRength, WITs, or CHArm), make one of your Luck dice one size bigger (2d10 maximum). You may roll and add an Extra die (d4 or larger) if you have one available. Each time you roll an Extra die, set it aside. You regain one set-aside Extra die each time that you hear Birdsong (usually right before dawn).
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