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=Special Abilities= *Track *Ride Warhorse/Camel *Iron Constitution Description: Increased endurance to physical pain. Immune to knockouts in melee combat. Remains conscious down to -2 Health Points. Can survive without food for 50% longer than a normal character. *Smite Prerequisites: Above-average Reflexes When the Mercenary rolls a Critical Hit, in addition to the normal benefits, he can immediately take a second attack. *United We Stand Description: The Mercenary is able to bridge the divide between the nobles and peasants, forging loyal bonds with ordinary working men. Retainers secured by Mercenary cost half their usual price per day and make Morale and Fright checks as 1st rank Knights. They may advance from Bearers to Hot-bloods and then 1st Rank Knights/Hunters in half the normal progression time.
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