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Kingdom of the blind:Drune
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===Warlocks=== Magic is revered and held above all else except perhaps the Lords. Most lords keep a sorcerer, warlock or in some cases conclave of magic users to do their bidding. Sorcerers are primarily kept for their powers in warfare - the stronger the magic presence the more powerful the lord is considered. Battles are won and lost by the actions of Warlocks whose powers can devastate the heavily armoured Noughts. Their powers are also turned towards settling disputes, predicting the future, influencing climates, cropping, influencing others and a myriad of everyday practical uses. Warlocks often find themselves in a powerful role at the right hand of a ruler as an advisor and 2IC. The ritualised ways of warlocks lend them a religious following by some. use their powers for warfare Akin to bishops in feudal age, control magic use magic for power, also for getting things done
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