Editing
Kunjag
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=Stats= ==Abilities== {| ! scope="col" width="50" | ! scope="col" width="50" | ! scope="col" width="50" | ! scope="col" width="50" | |- | '''STR''' | 55 | '''STA''' | 72 |- | '''DEX''' | 60 | '''RS''' | 50 |- | '''INT''' | 45 | '''LOG''' | 45 |- | '''PER''' | 35 | '''LDR''' | 35 |- | '''IM''' | +5 |- |} ==Biodata== '''Age:''' 50<br> '''Race:''' Humma<br> '''Homeworld:''' Forge<br> '''Handedness:''' Right<br> '''Sex:''' M<br> '''Weight:''' 95kg<br> '''Height:''' 2.6m<br> ==Racial Abilities== *'''Prehensile Tail:''' Tail can be used to grip objects with a grasp stronger than a humans. It can be used to swing a melee weapon or can be used as an attack itself (MD 18 CM -1) with a melee range of 2 meters. The arms and tail can both hold objects but only one can be used at a time. The tail is capable of supporting the Humma's own weight for up to Sta/10 turns at a time. The tail cannot be used to throw something or to operate a device.<br> *'''Spring Charge:''' Can jump 25m/turn for up to 10 turns (30min rest required after). When used as a charge attack to engage in melee the opponent cannot counter attack in the same turn<br> *'''Poison Resistance:''' An extremely tough digestive system makes Humma immune to all ingested poisons and allows them to eat almost anything.<br> ==Combat== '''Current STA:''' 72<br> <u>'''Suit/Screen'''</u><br> *SkeinSuit: 50 (Inertia)<br> <u>'''Energy/Ammo Record'''</u><br> *20 SEU (Force Axe) <br> *20 SEU <br> *20 Round Clip (Autopistol) <br> *20 Round Clip <br> *20 Round Clip <br> *20 Round Clip <br> *20 Round Clip <br> ==Experience== Profession: Enforcer<br> XP: 0<br> ==Skills== {| border="1" cellpadding="2" !width="175"|Skill Name !width="25"|Level |- |Computer: A & O||<center>1</center> |- |Security Systems: A & O ||<center>1</center> |- |Vehicles: Aquatic ||<center>2</center> |- |Vehicles: Atmospheric ||<center>2</center> |- |Vehicles: Cars ||<center>2</center> |- |Vehicles: Cycles ||<center>2</center> |- |Vehicles: Transports ||<center>2</center> |- |Weapons: Beam Weapons ||<center>2</center> |- |Weapons: Grenades ||<center>2</center> |- |Weapons: Martial Arts ||<center>2</center> |- |Weapons: P.G.S. Weapons ||<center>2</center> |- |Weapons: Repair ||<center>1</center> |- |Concealment ||<center>1</center> |- |Stealth ||<center>1</center> |- |Weapons: Melee ||<center>2</center> |- |} <br> ==Gear== *Chronocom<br> *Coveralls<br> *First Aid Pak<br> *ID Card<br> *Explorer Boots (w Knife Sheeth)<br> *Explorer Vest<br> *Pistol Holster<br> *Ultraviolet Goggles<br> *Plasti-Poncho<br> ==Weapons== {| border="1" cellpadding="2" !width="175"|Weapon !width="50"|Rng/Mod !width="75"|Max Dmg !width="90"|Ammo !width="50"|SEU Use !width="50"|ROF !width="50"|Defense !width="50"|Mass !width="50"|Cost |- |5.56 cal. Autopistol||<center>C</center>||<center>44/12</center>||<center>20 round clip</center>||<center>-</center>||<center>3/1</center>||<center>Inertia</center>||<center>2</center>||<center>200</center> |- |Force Axe||<center>+2</center>||<center>48</center>||<center>20 SEU clip</center>||<center>2</center>||<center>-</center>||<center>Inertia</center>||<center>2</center>||<center>450</center> |- |Knife||<center>+1</center>||<center>10</center>||<center>-</center>||<center>-</center>||<center>-</center>||<center>Inertia</center>||<center>-</center>||<center>10</center> |}
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information