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Lancer: No Room for a Wallflower
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=Characters= The current cast and their currently printed mechs: [[Lancer:_No_Room_for_a_Wallflower_Phoenix | Alain "Phoenix" Thatcher (Mech: HORUS Pegasus ''Spirit of Freedom'')]]<br> [[Lancer: No_Room_for_a_Wallflower_Crossbones | Jay "Crossbones" Walker (Mech: Harrison Armory Sherman ''Shiny!'')]]<br> [[Lancer:_No_Room_for_a_Wallflower_Keeper | May-B "Keeper" Abielle (Mech: GMS-Everest ''Hiver'')]]<br> [[Lancer:_No_Room_for_a_Wallflower_Hammer | Grigory "the Hammer" of Ynn (Mech: IPS-N Zheng ''Kodiak'')]] <br> [[Lancer:_No_Room_for_a_Wallflower_Quicksilver | Mietta "Quicksilver" Ryouta Freire-Buzick (Mech: GMS Everest ''Closing Thoughts'')]] ==Clocks== Current clocks in play:<br> [[File:EvergreenDefenseClockLancer5.png]] [[File:0_clock_-_machine_horde.png]] *CRT Contingency White Relationship: 3/6 ==Downtime Actions== [[Lancer:_No_Room_for_a_Wallflower:_Downtime | Downtime Actions]] Salvage Clock: 6 segments ===Results of First Downtime=== [https://forum.rpg.net/index.php?threads/lancer-no-room-for-a-wallflower.885238/post-24070771 IC thread] *Alain Thatcher // Phoenix **STREETWISE: Gain +1 Accuracy on any check outside of mech combat for getting around Evergreen safely and securely. **LOCAL DIALECT: Gain +1 Accuracy when trying to talk to or persuade people from Evergreen. **gains GOOD REPUTATION as resources (master drinker) **loses convenient opportunity: Castor Fielding didn't talk about some old tech he dug up *Grigory of Ynn // Hammer **tracks down rumors of the "merchants" **Down the Well: 2d6 to spend giving Crossbones, Phoenix, Quicksilver, Commander Bravura, Castor Fielding, or PATIENCE a +1 Accuracy to a skill check in or out of mech combat during the next mission *Jay Walker // Crossbones **STREETWISE: Gain +1 Accuracy on any check outside of mech combat for getting around Evergreen safely and securely. **Get Organized - Focus: Military | Efficiency: +2 | Influence: +0 *Mietta Ryouta Freire-Buzick // Quicksilver **learns about existence of Saint Tellus **travel N far from Evergreen and scout, for potential details on locations of earlier colonies **Dig Up the Past: 3 segments on Salvage clock *May-B // Keeper **Power At a Cost: IRIS, the messenger, and lady of Radios **Dig Up the Past: 1 segment on Salvage clock
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