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=== '''Melee Attack''' === '''Full Melee Attack''' In a full attack the individual uses all actions to attack. The individual rolls a D20 and add your total strike bonus. Because the attacker completely focuses on hitting they receive -1 to weapon difficulty. This is not accumulative so all attacks are taken in one round with the -1 weapon difficulty. The attack must tie or exceed the weapon difficulty plus the targets AR and deflection bonus, and/or dodge roll (for ranged attacks), and/or parry roll (for melee attacks) to hit. '''Partial Melee Attack''' A partial attack allows the individual to take one attack action before or after another action in that round. The other actions can only be a partial actions and the individual cannot us more actions than the posses. Roll a D20 add your total strike bonus. The weapon difficulty is increased by 2. This increase is not accumulative so if multiple partial attacks are taken in one round then all the attacks are at +2 weapon difficulty. The attack must still must tie or exceed the weapon difficulty plus the targets AR and deflection bonus, and/or dodge roll (for ranged attacks), and/or parry roll (for melee attacks) to hit.
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