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=Chi & Chi Conditions= *'''Elemental Chi Cultivation''': Elementally-aligned internal kung fu now only cultivates normal Chi. Elemental Chi is no longer cultivated, but is instead produced only by Elemental Conversion Chi Conditions. *'''Elemental Conversion Chi Conditions''': In addition to the ability to convert normal to Elemental Chi, Minor Conditions allow a character to store up to 2 Elemental Chi and Major Conditions allow a character to store up to 3. **Characters are assumed to begin combat with no Elemental Chi stored. **Conversion is assessed at the end of the round; if a character cannot hold additional elemental chi, it is respired as normal chi instead. **Elemental Chi ''does'' count toward the maximum amount of chi you can hold. **'''Example''': Cai Fong, a 4th Rank Courtier with a max chi of 13, has ''Balanced Internal Alchemy'', a Major Earth Conversion Hyperactivity. In the first round of combat, he's slated to recover 4 chi: 2 from his Rank, 1 from a Focus on Breath action, and 1 from an additional chi condition that grants a breath bonus. He spends 5 normal chi that round; at the end of the round, he recovers 2 normal (for 10 total) and 2 earth chi. In the next round, he's again slated to recover 4 chi, but only spends 1 normal chi. Therefore, at the end of round 2, he recovers 1 normal and 1 earth chi, for totals of 10 and 3 respectively. In the third round, Fong is again slated to recover 4 chi (2 base, 1 from Focus on Breath, 1 from breath bonus), but also activates ''Dragon Chi'', which allows him to recover earth instead of normal chi from Focus on Breath. At the end of the round, after having spent 3 earth and 3 normal chi, he will recover 3 earth chi (2 from the conversion, 1 from Focus on Breath via Dragon chi) and 1 normal chi, for 8 normal and 3 earth total. *'''Elemental Chi Deviations''': Elemental Conversion Conditions do not naturally dissipate; instead, a successful Recovery roll prevents the Condition from creating or inflaming a Mutation. Mutations are now treated as Entanglement Weaknesses (Duration 3/Interval 1 Chapter, with a Recovery equal to the Conversion Condition that spawned it). Trivial Mutations are barely noticeable; Minor ones are discernible, but tend to be overlooked within the Jianghu; Major Mutations render the character a freak. *'''Corrupt Chi Deviations''': May either be a behavior or a mutation, but are now also treated as an Entanglement Weakness, with a severity based on the amount of Corrupt Chi you possess: 1 point is Trivial; 2 or 3 is Minor; 4 or more is Major. **These Conditions are more severe than most: Trivial Deviations affect 1 point of Entanglement; Minor, up to 3; and Major, up to 5. **The havoc caused by these deviations makes their bearers easy targets for the use of Secret Arts: the bearer of a Minor deviation suffers a -5 penalty to resist any attempt at Discovery, Inflaming, or Soothing a condition; that penalty increases to -10 for the bearer of a Major deviation. *'''Entanglement Weakness Conditions''': These conditions no longer provide additional Entanglement; instead, the complicating Entanglement is taken from your next Entanglement award. **Since this game uses Novel advancement for Deeds, the amount of Entanglement affected will be multiplied accordingly. *'''Recovery from Chi Conditions''': Players must wait the length of a Condition's Interval between Recovery attempts, regardless of whether or not the previous attempt was a success. **This does not apply to others' use of Secret Arts to Soothe (or Inflame!) a condition; in that case, the Interval only comes into play on a failed roll.
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