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=== Good At Crime === The PC's may not be <i>criminals</i>, but they could be pretty darned competent ones if they tried. Swords and sorcery gaming has traditionally focused on fighting people or monsters and finding cool items. Cyberpunk gaming has traditionally focused on espionage or theft. It's no surprise that Magipunk, being a fusion of cyberpunk and swords and sorcery, goes pretty similar routes. The PC's should expect to engage in some illegal or quasi-legal activity (maybe for the nobles of causes!), and be able to excel at it. Skills like breaking and entering, roughing people up, and fencing stolen goods are likely to come in handy.
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