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Mano a Mano:Templates
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=== Natural Armor === A template can have one or more types of natural armor. ;Absorption: Each type of armor has an absorption feature with a value of at least 1. The absorption value is the amount of attack power the armor can block from a single attack. {| | width="20" | || style="width:3em" align="center" | 1 || tough skin, scales or guard hairs |- | || align="center" | 2 || big scales, small bones in skin, thick padding |- | || align="center" | 3-5 || large bony plates, flattened ribs |- | || align="center" | 5-9 || carapace, bony sheild, hard shell |- | || align="center" | 10+ || extremely thick and tough armor |} ;Cover: Each type of natural armor also has a cover feature with a value from 1 to 9 or ''complete''. The cover value is the area protected by the armor. {| | width="20" | || style="width:3em" align="center" | 1 || limited armor - protects a specific area of the body like a shield |- | || align="center" | 3 || partial armor - more areas covered but less than 50% |- | || align="center" | 5 || extensive armor - at least 50% cover like a shell or carapace |- | || align="center" | 7 || mostly armored - covers most of the body but exposes large ares |- | || align="center" | 9 || fully armored - covers the whole body but has weak points |- | || align="center" | complete || tough hide - full cover without weak points |} ;Natural Armor CP: The CP of natural armor is 5 multiplied by the cover and absorption values, or 50 multiplied by the absorption if the cover is complete. For example, natural armor with 3 cover and 2 absorption is worth 30 CP, and natural armor with complete cover and 4 absorption is worth 200 CP.
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