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===Shields=== <TABLE WIDTH="46%" BORDER="1" BORDERCOLOR="#000000" CELLPADDING="0" CELLSPACING="0"> <TR VALIGN="TOP"> <TD WIDTH="23%" BGCOLOR="#ffff99"><p ALIGN="center"><strong>Class</strong></p></TD> <TD WIDTH="16%" BGCOLOR="#ffff99"><p ALIGN="center"><strong>Block Rating</strong></p></TD> <TD WIDTH="12%" BGCOLOR="#ffff99"><p ALIGN="center"><strong>Strength</strong></p></TD> <TD WIDTH="11%" BGCOLOR="#ffff99"><p ALIGN="center"><strong>Defense</strong></p></TD> <TD WIDTH="10%" BGCOLOR="#ffff99"><p ALIGN="center"><strong>Speed</strong></p></TD> <TD WIDTH="16%" BGCOLOR="#ffff99"><p ALIGN="center"><strong>Spell Failure</strong></p></TD> <TD WIDTH="11%" BGCOLOR="#ffff99"><p ALIGN="center"><strong>Cost</strong></p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="23%" BGCOLOR="#ffffcc"><p ALIGN="center">Buckler*</p></TD> <TD WIDTH="16%" BGCOLOR="#ffffcc"><p ALIGN="center">+1</p></TD> <TD WIDTH="12%" BGCOLOR="#ffffcc"><p ALIGN="center">1</p></TD> <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="center">-</p></TD> <TD WIDTH="10%" BGCOLOR="#ffffcc"><p ALIGN="center">-</p></TD> <TD WIDTH="16%" BGCOLOR="#ffffcc"><p ALIGN="center">5%</p></TD> <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="center">15gp</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="23%" BGCOLOR="#ffffcc"><p ALIGN="center">Shield, light wooden</p></TD> <TD WIDTH="16%" BGCOLOR="#ffffcc"><p ALIGN="center">+2</p></TD> <TD WIDTH="12%" BGCOLOR="#ffffcc"><p ALIGN="center">1</p></TD> <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="center">-</p></TD> <TD WIDTH="10%" BGCOLOR="#ffffcc"><p ALIGN="center">-</p></TD> <TD WIDTH="16%" BGCOLOR="#ffffcc"><p ALIGN="center">5%</p></TD> <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="center">3gp</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="23%" BGCOLOR="#ffffcc"><p ALIGN="center">Shield, light steel</p></TD> <TD WIDTH="16%" BGCOLOR="#ffffcc"><p ALIGN="center">+3</p></TD> <TD WIDTH="12%" BGCOLOR="#ffffcc"><p ALIGN="center">1</p></TD> <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="center">-</p></TD> <TD WIDTH="10%" BGCOLOR="#ffffcc"><p ALIGN="center">-</p></TD> <TD WIDTH="16%" BGCOLOR="#ffffcc"><p ALIGN="center">5%</p></TD> <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="center">9gp</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="23%" BGCOLOR="#ffffcc"><p ALIGN="center">Shield, heavy wooden</p></TD> <TD WIDTH="16%" BGCOLOR="#ffffcc"><p ALIGN="center">+4</p></TD> <TD WIDTH="12%" BGCOLOR="#ffffcc"><p ALIGN="center">2</p></TD> <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="center">-1</p></TD> <TD WIDTH="10%" BGCOLOR="#ffffcc"><p ALIGN="center">-</p></TD> <TD WIDTH="16%" BGCOLOR="#ffffcc"><p ALIGN="center">15%</p></TD> <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="center">7gp</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="23%" BGCOLOR="#ffffcc"><p ALIGN="center">Shield, heavy steel</p></TD> <TD WIDTH="16%" BGCOLOR="#ffffcc"><p ALIGN="center">+5</p></TD> <TD WIDTH="12%" BGCOLOR="#ffffcc"><p ALIGN="center">2</p></TD> <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="center">-1</p></TD> <TD WIDTH="10%" BGCOLOR="#ffffcc"><p ALIGN="center">-</p></TD> <TD WIDTH="16%" BGCOLOR="#ffffcc"><p ALIGN="center">15%</p></TD> <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="center">20gp</p></TD> </TR> <TR VALIGN="TOP"> <TD BGCOLOR="#ffffcc"><p ALIGN="center">Shield, tower**</p></TD> <TD BGCOLOR="#ffffcc"><p ALIGN="center">+5</p></TD> <TD BGCOLOR="#ffffcc"><p ALIGN="center">3</p></TD> <TD BGCOLOR="#ffffcc"><p ALIGN="center">-2</p></TD> <TD BGCOLOR="#ffffcc"><p ALIGN="center">-1</p></TD> <TD BGCOLOR="#ffffcc"><p ALIGN="center">40%</p></TD> <TD BGCOLOR="#ffffcc"><p ALIGN="center">30gp</p></TD> </TR> <TR VALIGN="TOP"> <TD BGCOLOR="#ffffcc"><div align="center">Shield Spikes</div></TD> <TD BGCOLOR="#ffffcc"><div align="center">-</div></TD> <TD BGCOLOR="#ffffcc"><div align="center">-</div></TD> <TD BGCOLOR="#ffffcc"><div align="center">-</div></TD> <TD BGCOLOR="#ffffcc"><div align="center">-</div></TD> <TD BGCOLOR="#ffffcc"><div align="center">-</div></TD> <TD BGCOLOR="#ffffcc"><div align="center">10gp</div></TD> </TR> </TABLE><i> '''*'''- A buckler can be used with a two-handed weapon but lowers weapon damage by -1 <br> '''**'''- Using a tower shield enables the wearer to gain complete or partial cover as a move action. Additionally, after a failed block,<br> the defender can choose to enter full cover as a reflexive action until the beginning of her next turn. Tower shields are considered exotic.</i> <b><u>Shield Properties</u></b> '''Shielded defense''': When a player is using a shield they can choose to deflect or block an incoming attack. Doing so requires a Dex + Stamina + shield rating roll VS the incoming attack. If the defender beats the opposed attack roll then she successfully negates it, if the block fails, the attack still deals damage normally. Attempting to deflect an attack forfeits the defender's next attack action. A block can only be performed once per round. If the player chooses to take the block merit she does not have to forfeit her attack after blocking. You may also shield bash and deal damage with a held shield; shields have a damage rating equal to its basic block rating in bashing. When shield bashing you cannot use the shield to block that turn. '''Shield spikes''': Causes shield bash attacks to deal lethal damage but lowers the shield's block rating by 1 point. [[NWoD_Fantasy:goods_tools_and_services|On to Goods, tools and services...]]
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