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Notes from Freedom City setting for Man'O War
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==ATLANTIS== Thousands of years ago in the midst of the Atlantic Ocean, the island continent of Atlantis was the home of humans genetically enhanced by the extraterrestrial Preservers. Using samples of technology left behind by the Preservers and their own genius, the Atlanteans created an advanced civilization far beyond anything else on Earth. They were explorers with visions of uniting the world and made contact with other lands as legends of the fabled island-continent and its powers spread far and wide. In time, the Atlanteans came into conflict with Lemuria and the ancient Empire of the Serpent People, descendants of a previous saurian empire that ruled the Earth millions of years previously. Although the Serpent People had become largely degenerate, they were led by cunning and powerful sorcerers and worshipped nameless cosmic entities. The war between Atlantis and Lemuria lasted for generations. The Atlanteans were ultimately victorious, but in the end their arrogance became their undoing, as they sought to understand their foes’ alien sorcery. In so doing, they triggered a disaster that destroyed Atlantis, sinking the entire continent below the waves. Most of the Atlantean populace died in the Sinking, but a few saved themselves by adapting to their new environment. Some Atlanteans became amphibious water breathers, whether by magic, genetic engineering, or a combination of the two. Most of the water-breathing Atlanteans lived in nomadic tribes; their civilization swiftly regressed to a primitive level. A few of these tribes were corrupted and interbred with Serpent People, taking on reptilian characteristics and worshipping evil, forbidden gods. Over time, some Atlanteans resettled the ruins of their ancestors’ great cities and became more sophisticated, their culture similar in many ways to that of the Roman Empire at its height. They have access to ancient Atlantean technological and magical artifacts, although their understanding has been somewhat limited until recently, and their ability to manufacture such devices is likewise limited. Atlantis’ existence became widely known to some surface-dwellers in the 1940s when the superheroine Siren operated with the Liberty League. She was a surface dweller who gained her powers from a combination of Atlantean science and sorcery. Following the war, she married Atlantis’ crown prince Thallor and became its queen. Her son Theseus had a career as the superhero Sea-King and was a member of the Freedom League. He is now King of Atlantis, and his daughter Nereid is a student at the Claremont Academy and a member of the Next-Gen. The voodoo goddess Siren, although not an Atlantean, has visited Atlantis on occasion and met her Golden Age predecessor, now Atlantis’ Queen Mother. Atlantis’ relations with the surface world have not always been peaceful. Atlantean barbarians have been known to attack ships and coastal areas. There have also been occasional coups or secession crises leading to Atlantean invasions of the surface world. Even the most peaceful Atlanteans are disdainful of surface-dwellers and their constant pollution of Earth’s oceans. Atlantis currently has a delegation to the United Nations. While recognized as a sovereign nation by most of the surface world, contact is understandably at a minimum. There is also an ongoing debate as to how far Atlantis’ “dominion of the oceans” extends, and whether or not King Theseus can truly claim to be “Sovereign of the Seven Seas.” Although the king’s hot temper has cooled somewhat over the years, diplomacy between Atlantis and the surface world remains tense. ===ATLANTEAN TEMPLATE=== Atlanteans look much like surface humans with a mixture of (mostly European) features. They tend toward Roman noses and jaw-lines. Atlanteans are generally sleek, muscular swimmers, and have denser muscle tissue than humans, giving them super-strength (the average Atlantean can lift 1,400 lbs.). Some Atlanteans (particularly members of the royal family and some barbarian warlords) have even greater strength. Atlanteans do not have gills, instead, the lining of their lungs has adapted to allow them to extract oxygen from water and to withstand considerable water pressure. Atlanteans can also breathe air, although they’re most comfortable in an aquatic environment. ATLANTEAN TEMPLATE Abilities: Strength +4 Feats: Environmental Adaptation (aquatic) Powers: Immunity 3 (cold, drowning, pressure), Swimming 2, Super- Senses 1 (low-light vision), Super-Strength 2 Cost: 15 power points ===DEEP ONE TEMPLATE=== Deep Ones are Atlanteans corrupted by interbreeding with the Serpent People, as well as the influence of the Serpent Scepter. They have hairless, green, scaly skin, clawed hands and feet, entirely black eyes (with no iris or pupil visible), pointed ears, and sharp teeth. Their scales provide Deep Ones with some natural armor, and their eyes are adapted to see even in the blackest ocean depths, but they deal poorly with light as bright as daylight on the surface. DEEP ONE TEMPLATE Abilities: Strength +4 Feats: Environmental Adaptation (aquatic) Powers: Immunity 3 (cold, drowning, pressure), Protection 2, Strike 1 (Mighty), Swimming 2, Super-Senses 2 (darkvision), Super-Strength 2 Drawbacks: Disabled (dazzled in daylight, minor, common, –2 points) Cost: 19 power points
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