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==Power Sets== ===Inhuman Physique=== {| |- | style="text-align: right;padding-left:15px;" | '''Enhanced Reflexes''' | style="padding-right:15px;" | [[file:d8.png|32px|d8]] | style="text-align: right;padding-left:15px;" | '''Enhanced Stamina''' | style="padding-right:15px;" | [[file:d8.png|32px|d8]] | style="text-align: right;padding-left:15px;" | '''Enhanced Strength''' | style="padding-right:15px;" | [[file:d8.png|32px|d8]] |} * '''SFX''': ''Inhuman Focus.'' In a pool including a die from Inhuman Physique, replace two dice of equal steps with one die of +1 step. * '''SFX''': ''Second Wind.'' Before you make an action including an Inhuman Physique power, you may move your physical stress die to the doom pool and step up the Inhuman Physique power for this action. * '''Limit''': ''Am I Really a Hero?'' Earn 1 PP and step up emotional stress caused by doubt, guilt, or self-worth by +1. ===Mystic Field=== {| |- | style="text-align: right;padding-left:15px;" | '''Superhuman Durability''' | style="padding-right:15px;" | [[file:d10.png|32px|d10]] | style="text-align: right;padding-left:15px;" | '''Superhuman Senses''' | style="padding-right:15px;" | [[file:d10.png|32px|d10]] | style="text-align: right;padding-left:15px;" | '''Supersonic Flight''' | style="padding-right:15px;" | [[file:d10.png|32px|d10]] |} * '''SFX''': ''Area Attack.'' Target multiple opponents. For every additional target, add d6 to your pool and keep +1 effect die. * '''SFX''': ''Invulnerable.'' Spend 1 PP to ignore physical stress or trauma results unless caused by mystical attacks. * '''Limit''': ''Exhausted.'' Shutdown any Mystic Field power to gain 1 PP. Recover power by activating an opportunity or during a Transition Scene.
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