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===Time Period Notes=== * Technology is fairly similar to all of Star Wars but a bit more primitive – Energy Weapons (blasters, vibro, force pikes, etc) in the main rule book section of Equipment have ½ the shots or rounds (round up) listed there. Weapons listed in the KOTOR campaign guild are correct for those weapons. Most starship don’t have HyperDrive Nav Computers, instead relying on the HyperJump HaloNet Beacon network. These ‘jump beacons’, along with the HaloNet systems, allows for safe passage through Hyperspace. When plotting a course, assume that any systems with a HaloNet connection is also connected to the HyperJump system and that in affect the ship has a Nav Computer. Generally only Republic Navy Capital Ships of the Line have onboard nav computer systems which are huge and very complex machines. Note that most ships in the KOTOR campaign guild list starships with Nav Computers, but it mostly just the equipment to access the HyperJump systems. This will really only come into play when traveling to worlds not on the HoloNet systems etc. * The Jedi Order is far less restrictive then in the Prequel Era – Jedi Masters teach as many Padawans as they feel they can and Jedi Knights are allowed to follow any path they wish. Padawans are also far more likely to come to the Jedi later in life, very few are raised from childhood in the Order. It is believed at this time that one should have some experiences. The Jedi are also allowed to marry and have children, for the structures and edicts of the Order are not as developed yet. * A Master or the Jedi Knight might request aid from another Knight but they do not ‘order’ each other around. Padawans are still under the responsibility of their teachers until deemed fit for Knighthood but otherwise don’t overly restrict their students. * The Jedi are far more dispersed in this time period. After the destruction of Ossus, the Jedi have moved out into the outer reaches of the Republic to set up smaller learning and training centers. The most important is on Dantooine, but there are many others. There is also a small training facility and library at Republic City, on Coruscant. These ‘Jedi Councils’ strive to guide the Jedi Order instead of lead it, but most Jedi Masters feel very strongly about the Jedi staying out of the present war with the Mandalorians. * The relationship between the Republic and the Jedi is far less formal then in the Prequel Era (but still very symbiotic), the Republic or the Jedi might ‘request’ aid from each other and the assistances is generally agreed to, but no one is ‘ordered’ or ‘assigned’ to a mission by either group. * Last but not least, the events in the Knight of the Old Republic computer games and the comic books by Dark Horse are not considered “cannon” here. They may very well happen BUT I am changing it to fit my campaign ideas, etc. So far the ‘Sith’ have not returned, although the Jedi are watchful…
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