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Sage Krolo the Chiss Adept
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===The Force=== When you '''call on the Force''', suffer 1-harm and gain 3 force points. If you call on the force in anger, frustration, fear or hubris, you instead suffer no harm but the MC will make a hard move. While you hold force points, you cannot heal from this harm. When you '''do something new or interesting with the Force''', tell the MC what you’re hoping to accomplish, spend a force point, and roll with Deep. On a 10+, you do it, or near enough. On a 7-9, it’s incomplete, lacking, flawed or costs you. On a miss, it’s not at all how you expected or the costs are severe, MC’s choice. ;Telekinesis : While you hold force points, you can use the force to move and manipulate simple unattended objects (it may still be Acting Under Pressure, though). You can spend a force point to move something massive, move people harmlessly, propel yourself up to a great height or forward at great speed, or use telekinesis as a weapon (1-harm ap close area). ;Mind Trick : You can spend a force point to trick or deceive a weak-minded person for a few moments. ;Force Senses : When you '''Read a Person''' or '''Check Out The Scene''', you can spend a force point to ask an additional question from the list. ;Force Talisman [Reserve] : Once per session you may ignore the harm inflicted by '''Calling on the Force'''.
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