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Sarah Kristina Noonan
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===Attributes=== Combat Technique: Tournament Encyclopedia - Flaazhiear (level 1, 2pts) '' Since being chosen to fight in Flaazhier, Sarah has devoted lots of time to studying the other fighters and the duels themselves.'' Ranged Attack: Blasters (level 1, 3pts) ''Sarah is trained in using basic energy weapons, and is a member of a local gun club. She makes a respectable showing at club shooting contests, but never wins.'' Weapon Attack: "Dance, Spirits of Light!" (Accurate 2, Area 2, Flare 3, Ranged 1, Deplete 1; level 0, 7 pts) (A 3m radius flash of blinding light, costs 10 energy) ''Before being picked for Flaazhiear Sarah was trying to become humanity’s first famous magician. It was the first simple spells she had managed to learn that gave her the inspiration for her stage persona as a magical girl. As Sarah she freely teaches a lesser version of this spell (no accurate, area 1, flare 1, ranged 1, deplete 1, level 0) as a means of self defense. She only calls out the name of any of her spells when in character.'' Environmental Influence: "Descend, Shadows of Night" and "Obey, Phantoms of Sound" (Darkness and sound; level 2, Range 1 (10 m) Deplete 3 (1 energy/minute), 2 pts) ''Sarah continued from her first forays into magic to basic elemental manipulation. Both of these have proved quite useful helping with migraines and hangovers. '' Alternate Form: 'Steel Valkyrie Natasha' (level 3, activation, depelete 3, 24 pts) * Armor: Tough skin (level 3, homogenous, 10 pts) * Combat Technique: Judge opponent (level 1, 2 pts) * Melee Attack: Swords (level 2, 6 pts) * Melee Defense: Swords (level 1, 3 pts) * Extra Defenses (level 1, 6 pts) * Ranged Defense: Personal (level 1, 3 pts) ''In addition to enhancing her mind and body, Sarah’s augmentation spell physically transforms her into her stage persona ‘Steel Valkyrie Natasha.’ She transforms before going out on stage, and strides out with long blue leggings, a short blue skirt, and a silver breastplate. Her cybernetic limbs are plainly visible, and she gains two blue triangle tattoos below her eyes. Her normally shoulder length black hair turns into a long blonde braid, and her skin pales somewhat. She’s not powerful enough to look completely different, but she does adjust her facial features a bit and give herself blue eyes as well. '' Item: Blistering Buckler (13 pts) * Shield (level 3, +6 protection, 18 pts) * Weapon Attack: Blistering Beam (level 4, ammo 1, ranged 1, 8 pts) ''Sarah’s magi-tech buckler was given to her for live field testing before the manufacturer tries to start selling the model to the military. It collapses down to a large forearm bracer when she’s not on stage, but it deploys to a 12 inch shield with six glowing sapphires around the center when in use. The shield hums with energy and has a broad, rectangular muzzle by Sarah’s hand. Each time she fires the shield’s built in blaster one of the gems goes dark. The shield uses advanced AI and micro electric impulses to help it user position it effectively, compensating for its size. '' Item: Star Sword (5 pts) * Weapon Attack: Energized Blade (level 4, Penetrating 2, 10 pts) ''Both the least identifiable, and the hardest to hide part of Sarah’s gear, the Star Sword is a fairly standard energized long sword. When drawn it glows a bright white. ''
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