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Savageplanes Edges
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==Faction Edges== Each character may only have one Faction Edge at a time. Since a Faction Edge represents a deep dedication to the faction mindset and philosophy only those who are official faction members may take a Faction Edge. In addition to the effects of the Edge the character receives a +2 bonus to Charisma when dealing with fellow faction members who recognize you as a member. Not all faction members are required to have a Faction Edge however. '''Faction Member [Doomguard]''' ''Prerequisites:'' Fighting 1d8+ The Doomguard acolytes are experts at spotting weaknesses and general destruction. At any time they may spend a bennie to add 1d4 to the total of a single damage roll. If the attack is against an object the bonus is increased to 1d8. These may Ace like any other die. '''Faction Elite''' ''Prerequisites:'' Spirit 1d6+, Seasoned The hero is a high-ranking faction member. He receives an additional +2 to Charisma when dealing with other faction members and a +2 to Charisma when dealing with closely allied faction members in an official capacity (such as a member of the Doomguard dealing with a Bleak Cabal or Dustmen member). In addition, once per session you may call in a favor from the faction, usually in the form of information, shelter, aid or money (1d6 x 20$ per rank).
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