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==Time taken== Vitally, the GM should be ready to adjudicate how long an action takes. Generally time-frame for actions should fall into three categories: '''Fast Actions''' take a few minutes or less, and conceivably a ''Scum'' could attempt multiple actions of this type within a half-hour scene. '''Standard Actions''' take half an hour or so. A Scum attempting this sort of action would take a whole half-hour scene to do so, though he'll still have time to change locations at the end of the scene as normal. '''Slow Actions''' take longer than half an hour. The GM should divide slow actions into two or more Standard Actions that must be completed to achieve success at the slow action. For example, fixing up a car could be a one hour slow action - one half hour standard action to steal the parts needed, and one half hour standard action to fit the parts. Note that failing an action doesn't normally stop you from trying again, and with slow actions you can keep retrying the various standard actions that make it up until all are passed. However, because the game system has attributes diminishing with each test and because tests can take up precious time, its generally a bad idea to be too pig-headedly stubborn in trying again and again.
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