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SotDL: Forestalling Midnight: Brutus
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===Spells=== *'''Spell Traditions:''' Enchantment, Madness *'''Spells:''' Convincing Word (L0 Enchantment); Command (L1 Enchantment); Serenity (L0 Madness); Black Breath (L1 Madness) <br> *'''Spells/Day:''' 3/2/1<br> *'''Dark Magic:''' Each time you learn a spell from a dark magic tradition, roll a d6. If the roll is lower than the number of dark magic spells you have learned, including the one you have just learned, you gain 1 Corruption. However, each dark magic spell you learn grants 1 boon on challenge rolls you make to avoid gaining Insanity. **'''Mind Fractures:''' Each time you learn a spell from the Madness tradition, you must make a Will challenge roll with a number of banes equal to the number of Madness spells you have learned so far. On a failure, you gain 1 Insanity. **'''Mitigating the Madness:''' Whenever you roll a d6 to end the effects of a particular form of madness, you add a bonus to the roll equal to the rank of the highest-rank Madness spell you have learned. '''Interesting Things:''' A small dog (Mr. Ruffles) with a tendency towards viciousness and a taste for human flesh| A colony of friendly and helpful cockroaches | A clockwork ear horn from Saladriel, picking up whispers from the Midnight Lands (demesne of the Queen of Dreams and Shadows) | A tapeworm named Jerry | A foldable knife that increases in size the more blood it spills | Deed from a profitable farm.
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