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=NPC Crew= <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours"> '''Andrew Roque, Operations Manager''' <div class="mw-collapsible-content"> '''Cost:''' 2 support<br> Male Human<br> Operations Manager, Lieutenant-Commander<br> '''Faith of the Heart:''' When you use one of your values to spend or gain Determination, you may also add 1 Momentum to the group pool. '''Value:''' Measure Twice, Cut Once {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 11 |Command 2 |- |Daring 8 |Conn 4 |- |Fitness 9 |Engineering 4 |- |Insight 10 |Security 1 |- |Presence 9 |Medicine 2 |- |Reason 10 |Science 3 |} '''Focuses''' *Diagnostics *Electro-Plasma Power Systems *Shuttle Maintenance *Transporters / Replicators </div> </div></td> </tr> </table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours"> '''Velyse zh'Iroso, Tactical Control''' <div class="mw-collapsible-content"> '''Cost:''' 1 support<br> Female Andorian<br> Tactical Control, Lieutenant (junior grade)<br> '''Intense:''' When you succeed at a task where you purchased one or more d20s by adding to Threat, you generate 1 bonus Momentum for each d20 purchased. Bonus Momentum may not be saved. {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 11 |Command 1 |- |Daring 10 |Conn 2 |- |Fitness 9 |Engineering 2 |- |Insight 7 |Security 4 |- |Presence 9 |Medicine 1 |- |Reason 8 |Science 3 |} '''Focuses''' *Anti-Physics *Starship Beam Weapons *Starship Engagement Tactics </div> </div></td> </tr></table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours"> '''Salvis "Sal" Rodan, Bartender''' <div class="mw-collapsible-content"> '''Cost:''' 1 support<br> Male Risian<br> Bartender of Seven-Forward<br> '''Insightful:''' Whenever a Risian assists another character using Insight, they may re-roll a single d20 in their dice pool. {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 10 |Command 4 |- |Daring 7 |Conn 3 |- |Fitness 8 |Engineering 2 |- |Insight 11 |Security 1 |- |Presence 10 |Medicine 2 |- |Reason 8 |Science 1 |} '''Focuses''' *Emotional Intelligence *Hospitality Services *Romance </div> </div></td> </tr> </table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours"> '''Zoe Cerecero, Security Officer''' <div class="mw-collapsible-content"> '''Cost:''' 1 support<br> Nonbinary human<br> Security, petty officer 1st class<br> '''Faith of the Heart:''' When you use one of your values to spend or gain Determination, you may also add 1 Momentum to the group pool. {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 10 |Command 2 |- |Daring 10 |Conn 1 |- |Fitness 11 |Engineering 2 |- |Insight 8 |Security 4 |- |Presence 7 |Medicine 3 |- |Reason 8 |Science 1 |} '''Focuses''' *Field Medic *First Response Security Officer *Hand Phasers '''Talent''' * Close Protection: When you make a successful Attack, you may spend 1 Momentum to protect a single ally within Close range. The next Attack against that ally before the start of your next turn increases in Difficulty by 1. </div> </div></td> </tr></table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours"> '''Mianee Dehl, Engineer''' <div class="mw-collapsible-content"> '''Cost:''' 1 support<br> Female Trill<br> Engineer, Ensign<br> '''Patient:''' When you succeed at a task where you purchased one or more d20s by spending Momentum, you generate 1 bonus Momentum for each d20 purchased. Bonus Momentum may not be saved. {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 8 |Command 2 |- |Daring 8 |Conn 1 |- |Fitness 8 |Engineering 4 |- |Insight 9 |Security 2 |- |Presence 10 |Medicine 1 |- |Reason 11 |Science 3 |} '''Focuses''' *Damage Control *Environmental Systems *Failure Analysis </div> </div></td> </tr></table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours"> '''Todal zh'Raazi, Assistant Engineer''' <div class="mw-collapsible-content"> '''Cost:''' 1 support<br> Female Andorian<br> Engineer, Lieutenant (JG)<br> '''Intense:''' When you succeed at a task where you purchased one or more d20s by adding to Threat, you generate 1 bonus Momentum for each d20 purchased. Bonus Momentum may not be saved. {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 11 |Command 2 |- |Daring 10 |Conn 1 |- |Fitness 8 |Engineering 4 |- |Insight 7 |Security 2 |- |Presence 9 |Medicine 1 |- |Reason 9 |Science 3 |} '''Focuses''' *Deflector Operations *Meticulous *Reverse Engineering </div> </div></td> </tr></table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours"> '''Alexis Pacheco, Flight Controller''' <div class="mw-collapsible-content"> '''Cost:''' 1 support<br> Male human<br> Flight Control, Lieutenant (JG)<br> '''Faith of the Heart:''' When you use one of your values to spend or gain Determination, you may also add 1 Momentum to the group pool. {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 11 |Command 3 |- |Daring 10 |Conn 4 |- |Fitness 8 |Engineering 2 |- |Insight 9 |Security 2 |- |Presence 8 |Medicine 1 |- |Reason 8 |Science 1 |} '''Focuses''' *Atmospheric Flight *Composure *Flight Controller </div> </div></td> </tr></table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours"> '''Peppi Kokkonen, Life Sciences Specialist <div class="mw-collapsible-content"> '''Cost:''' 1 support<br> Female human<br> Life Sciences Specialist, Ensign<br> '''Faith of the Heart:''' When you use one of your values to spend or gain Determination, you may also add 1 Momentum to the group pool. {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 7 |Command 1 |- |Daring 11 |Conn 1 |- |Fitness 9 |Engineering 2 |- |Insight 8 |Security 2 |- |Presence 8 |Medicine 3 |- |Reason 10 |Science 4 |} '''Focuses''' *Agronomy *Botany *Drawing </div> </div></td> </tr></table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours" style="color:#d71a14;"> '''Holo-Caitian: Adjutant''' <div class="mw-collapsible-content" style="color:#000000;"> '''Cost:''' 0 support<br> Species: Hologram<br> Purpose: Assistant to command-level crew<br> {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 8 |Command 4 |- |Daring 9 |Conn 3 |- |Fitness 8 |Engineering 1 |- |Insight 10 |Security 1 |- |Presence 10 |Medicine 2 |- |Reason 9 |Science 2 |} '''Focuses''' *Galactic Politics *Law *Starfleet Protocol </div> </div></td> </tr> </table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours" style="color:#d71a14;"> '''Holo-Caitian: Hotshot''' <div class="mw-collapsible-content" style="color:#000000;"> '''Cost:''' 0 support<br> Species: Hologram<br> Purpose: Emergency Pilot<br> {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 9 |Command 1 |- |Daring 11 |Conn 4 |- |Fitness 9 |Engineering 3 |- |Insight 8 |Security 2 |- |Presence 8 |Medicine 1 |- |Reason 9 |Science 2 |} '''Focuses''' *Atmospheric Flight *Evasive Maneuvers *Starship Recognition </div> </div></td> </tr> </table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours" style="color:#efc533;"> '''Holo-Caitian: Grease Monkey''' <div class="mw-collapsible-content" style="color:#000000;"> '''Cost:''' 0 support<br> Species: Hologram<br> Purpose: Emergency Engineering<br> {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 10 |Command 1 |- |Daring 10 |Conn 2 |- |Fitness 9 |Engineering 4 |- |Insight 9 |Security 1 |- |Presence 7 |Medicine 2 |- |Reason 9 |Science 3 |} '''Focuses''' *Emergency Repairs *Hologram Technology *Life Support Systems </div> </div></td> </tr> </table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours" style="color:#efc533;"> '''Holo-Caitian: MACO''' <div class="mw-collapsible-content" style="color:#000000;"> '''Cost:''' 0 support<br> Species: Hologram<br> Purpose: Counter-Intrusion Responder<br> {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 10 |Command 2 |- |Daring 10 |Conn 1 |- |Fitness 10 |Engineering 2 |- |Insight 9 |Security 4 |- |Presence 8 |Medicine 3 |- |Reason 7 |Science 1 |} '''Focuses''' *Crisis Management *Hand Phasers *Physical Superiority </div> </div></td> </tr> </table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours" style="color:#1768e4;"> '''Holo-Caitian: Nightingale''' <div class="mw-collapsible-content" style="color:#000000;"> '''Cost:''' 0 support<br> Species: Hologram<br> Purpose: Emergency Medical Hologram<br> {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 10 |Command 2 |- |Daring 9 |Conn 1 |- |Fitness 8 |Engineering 1 |- |Insight 10 |Security 3 |- |Presence 8 |Medicine 4 |- |Reason 9 |Science 2 |} '''Focuses''' *Emergency Medicine *Patient Care *Surgery </div> </div></td> </tr> </table> <table width="100%"> <tr> <td><div class="mw-collapsible mw-collapsed toccolours" style="color:#1768e4;"> '''Holo-Caitian: Index''' <div class="mw-collapsible-content" style="color:#000000;"> '''Cost:''' 0 support<br> Species: Hologram<br> Purpose: Research Assistant<br> {|class="wikitable" ! '''Attribute''' ! '''Discipline''' |- |Control 8 |Command 3 |- |Daring 8 |Conn 1 |- |Fitness 9 |Engineering 2 |- |Insight 10 |Security 1 |- |Presence 9 |Medicine 2 |- |Reason 10 |Science 4 |} '''Focuses''' *Lab Maintenance *Literature *Research </div> </div></td> </tr> </table>
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