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Talk:Genius The Transgression/Chapter Two: Character Creation
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== Derangements == When a Genius has just rolled for a Breaking Point, they may gain certain Persistent Conditions as they seek to avoid responsibility for their actions or reassure themself it will not be repeated, possibly on a subconscious level. For example, they might ritualistically check and recheck safety procedures, or simply claim the breaking point never occurred They are no longer affected by that breaking point, but they gain a cumulative -1 penalty to breaking point rolls due to mental instability. A character cannot have more than three Derangements. A Severe Derangement is treated as two Derangements, and "upgrades" an existing similar Mild Derangement. You may choose from the sample derangements below, or create your own. As a rule, most derangements resemble mental disorders of some kind, and their effect is resisted with Obligation. They are usually related to the breaking point they were gained by and/or the Genius' Catalyst in some way. ''Example Derangements (sidebar?)'' '''Fugue (Persistent)''' Something terrible happened. Rather than deal with it or let it break you, your mind shuts it out. You are prone to blackouts and lost time. Whenever circumstances become too similar to the situation that led to your gaining this Condition, the player rolls Obligation. If you fail the roll, the Storyteller controls your character for the next scene; your character, left to his own devices, will seek to avoid the conflict and get away from the area. '''Incoherent (Persistent)''' Your character saw or did something that jarred her loose from reality. The Storyteller has a pool of dice equal to 10 – (Obligation). Once per chapter, the Storyteller can apply those dice as a negative modifier to any Mental or Social roll made for the character. '''Obsessive (Persistent)''' When something’s on your character’s mind, she just can’t shake it. When pursuing a long-term metal task or research project, including wonder creation, roll Obligation. On a failure, the character gains the Obsessed Condition until the task is complete. On rolls that are unrelated to her obsession, she loses the 10-again quality. However, she gains the 9-again quality on all rolls directly related to pursuing her obsession. '''Offensive (Persistent)''' When your character is offended, they launch into a tirade of vitriol and condemnation, deliberately inflaming tense situations even if they are in a position of weakness. If any character is deliberately offensive, attempts to threaten the character or does not accord them (in their view) sufficient respect, the Storyteller may call for an Obligation roll. If they fail, the Genius does their very best to insult and provoke the offending character, who may reciprocate, attack or simply refuse to help the characters any further. The player may voluntarily fail this roll, fulfilling their Vice (or even Virtue) if applicable; resisting and failing never grants willpower.
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