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Trinity:The Forces
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==Force Resistance== Each class with a Force Alignment has at least one Force Resistance. Force Resistance is a general term used to refer to inherent class-based resistance to each force. Unlike normal SR, a class with an inherent Force Resistance cannot willingly lower that resistance. In addition, should a character with two Force Resistances attempt to use an ability of one of those forces, that character must overcome his own resistance to that force, even if the ability does not normally allow for resistance. '''''Example:''' A multiclass wizard/technologist attempts to cast a spell. He must overcome his technologist class's inherent SR in order to cast the spell.'' This same rule applies to activating Force items: if you attempt to activate an item created using a Force to which you have a force resistance, the item must overcome your resistance, using its caster level for the check. If you use a Force item on someone, and they have resistance to the item's force alignment, the item must overcome their force resistance. The Resistances are as follows. *Trinity of Reality **Spell Resistance (SR): Effective against arcane spells and magic. **Power Resistance (PR): Effective against powers and psionics. **Technology Resistance (TR): Effective against devices and technology. *Trinity of Remembrance **Blue Opposition (UO): Effective against talents and the blue. **Time Opposition (TO): Effective against jikuu and time. **Chaos Opposition (CO): Effective against avaos and chaos. *Trinity of Philosophy **Divine Inhibition (DI): Effective against divine spells and divinities. **Nature Inhibition (NI): Effective against druid spells and nature. **Void Inhibition (VI): Effective against nihils and the void. The Wandering force, which is the tenth, is not a part of any of the Trinities, and as such follows special rules. ===Visible Effects=== When two forces clash, and an effect fails to affect a creature due to its inherent Force resistances, sparks are produced. These sparks are harmless in nature, but are produced by the clash of the nature of the Forces. The coloration of the sparks produced are dependent on the forces involved - for instance, a ''magic missile'' failing to hit a technologist would produce red and silver sparks. It is theorized that these sparks are produced due to an invisible, intangible field that surrounds a Force-user and Force-based items. The sparks are then like the splash that occurs when rain falls into a body of water. It is not known why the Forces have the colorations they do; that is simply the way of things. Due to this, some Force-users will specifically wear clothing that matches the color associated with their Force, while others will specifically wear a color associated with another Force to confuse others. * Magic - Red. * Psionics - Purple. * Technology - Silver. * Blue - Blue. * Time - Tan (Yellow). * Chaos - Brown. * Divine - White. * Nature - Green. * Void - Black.
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