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===Approved Races=== Due to the nature of the campaign idea, primitive beast people venturing into a world that they donβt understand, the standard fantasy races are not appropriate. This should be considered an opportunity to stretch your legs and play something unusual. Very little is written on the culture and history of these peoples so you will have a fair amount of latitude in your characterization of the individual races. However, if you and another player find yourselves playing the same race you will want to compromise on what is consider acceptable behavior within that particular culture. *Catfolk (LA +1) RotW p.92 Humanoid Felines *Gnoll (LA +1 +2HD = Base ECL+3) MM p.130 Humanoid Hyenas *Grippli (LA +0) DR324 p.87 Humanoid Tree Frogs *Ibixian (LA +1 +3HD = Base ECL +4) MMIII p.63 Humanoid Goats *Lizardfolk (LA +1 +2HD = Base ECL +3) MM p.169 Humanoid Reptiles *Lupin (LA +0) DR325 p.85 Humanoid Canines All characters will start at ECL 5 allowing any of the above races. Please note that racial hit dice do count towards ECL. When figuring out how many feats and skill points that your character has at its disposal remember that level adjustments do not count as levels but racial hit dice do. Also do not request a minotaur. They have a base ECL of +8 and are well outside of the range I would like to start this campaign. I will not be using the racial level progression from ''Savage Species'' under any circumstances.
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