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==Post Game Notes== I'm really pleased at how the night went and, in particular, with how Cindy managed to solve the teams need of a new hacker and how to integrate Tyro's new character. It was a great on-the-fly roleplaying experience that integrated some good contacts in an interesting way, and, I feel, it really allowed Tyro to get his feet wet with Martin's personality. Martin having "Incompetent (Intimidation)" as a drawback Quality makes roleplaying him, and with him, an interesting challenge as the character just radiates "easy mark" and simply does not grasp how to stand up for himself or scare someone. This seems like something that wouldn't be much of a problem, but when you think about how often intimidating someone can come into normal human interaction, and especially with people like Shadowrunners and the tough personalities they interact with, it can mean the world. I even had to remind myself of that when Tyro would take a forceful or intimidating manner while speaking or acting in character that Martin would come off as almost laughably un-impressive. That Cindy decided to use Lao, an impressively intimidating ganger surrounded by a veritable army of street toughs, as the contact to meet with Martin allowed for all kinds of roleplaying fun. I like how it turned out, and look forward to having Lao come calling for his favors. I, also, enjoyed how everyone handled doing some initial track covering, began developing a plan for getting the job done, and dealing with the "Cat Incident." Everyone played very well, and they managed to get a fair share done despite the problems of the previous night. The Cat Incident has certainly pushed the plot in an interesting direction, and runners now owing a number of people favors for helping them out has laid some fun plot hooks. I'm also really interested to see what Jeff intends to do with his newly acquired fire spirit, and what the runners make of the horrible astral taint of the docks. All in all, a good session. I look forward to next weeks. I would like to put out there as a reminder that I do encourage cinematics in the game, and award Edge and extra dice to actions for "stunting." For those of use familiar with the Exalted system, it is used in exactly the same fashion and if you describe an action in a particularly interesting way I will award up to three "stunt dice" and perhaps an Edge and/or Karma for a good roleplaying. And remember, this also includes social situations; roleplay it out before a roll and it may reward you.
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