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==Life in Irolo== Irolon society most closely resembles renaissance Italy; the land is divided into dozens of city-states, with little or no central government. As such, local laws and customs, the economy and state of the military can very greatly from province to province. A few general rules hold true throughout all of Irolo, however. The peasants are loyal to their lord first, and to the Duchess second. LIfe amongst the common folk is generally good, although recent political unrest is beginning to change this. The Irolons are fond of festivals, and seem to find excuses to make new holidays every year. Harvest Festival is usually the largest of these. Life is not as pleasant among the upper class, however. Certainly they enjoy a finer lifestyle, but there is a great deal of political and economic rivalry. Both diplomacy and trade in Irolo are complex duels of wit and skill, and only an Irolon can hope to grasp all the subtleties of an encounter. Religion in Irolo is very intricate. The Irolons maintain variations on the rituals, one for each month. Many of the Irolons, particularly those of the upper class, place a great deal of belief in the idea that the month of one's birth influences one's fortunes throughout life (much like Astrology) Magic is more accepted in Irolo than many of the more orthodox nations. The only "wizard" of note residing in the land is Markoth the Undying, a reclusive lich which has driven all living inhabitants from the Grey Bogs. Magic items are fairly common, but are rarely very powerful
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