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=='''<big>Dufiro Bands and Associations</big>'''== In a race comprised of so many diverse elements and with such a preponderance of trade, barter,, binding agreements both willing and unwilling, and with so many ruling bodies among each distinct race its understandable that groups and individuals would assemble for mutual benefits. Patronage is an extremely common practice among the Dufiro. Advancement being so tied to merit and experience groups band together for many reasons. It would be impossible to list the number of such associations for such a large population. Rituals and abilities are shared, traded, stolen, and created in these groups with the higher ups usually understanding that the advancement of even the lowest of their members brings prestige, power and opportunity to all. Below are listed a few well know groups and some examples of smaller groups. Some terminology should be clarified. Many of these terms are interchangeable but some refer to specific arrangements among members. ===Band:=== A group assembled with the idea of mutual assistance and defense in promoting the advancement of all members. Usually small groups. Often military. *'''''The Regalada Band''''':This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength. They have a variety of Masajoa and Avasa Dufiro who run individual Packs. A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard. A large number of elementals. ===Pack:=== Usually a small subset of a large group that acts as a unified body for particular services. Most often as War packs or Growing packs. *'''Green Fur Packs''': These are a common pack grouping of warriors. A Green Fur Pack includes 5 Spasa of Combat, 2 Spasa of Defense, 2 Spasa of Guard. 1 Spasa of Speed. Each group also will have some support Spasa. A Spasa of Clelanliness as a healer. A Spasa of Blending as a cook. Most packs will have a Spasa of either Fire or Earth that control up to 10 of their type of Elementals. ===Assemblage:=== A group assembled for mutual advancement of all members. usually a large or regional group. ===Knot:=== Usually a small band that participates in activities together. *'''Chip Knot:''' a small group led by Chipoxata, a Masoja of Earth, known as ''Chip''. Includes a Cleanliness spasa named Crumble. ===Tower:=== This type of group is lead by a Ruling Clique or Individual and has a strictly structured form for the Members below the Ruling Body. Usually a large group. **'''Tower of Blades''': A Warrior Rower dominated by Combat Masoja. ===Fealty Band:=== This is a gathering of Dufiro, under a powerful individual. Usually a warrior band. **'''Shantranixix Fealty Band:''' A large, complicated and political Fealty Band with several Notable Members under the Leadership of '''Shantranixix Agfala'''. Known Members include; Crizacraxix Galxata, Traxalaxax, Raphaxaelicus, ZyxzlokX, Ansahal, Adalou. ===Brotherhood:=== A small group of Dufirosm similar to a Fealty Band, often under the Leadership of a Powerful or Influential Dufiro. **A ''rumored'' Brotherhood is the '''Curious Brotherhood:''' A tiny group that is fiercely loyal to its Leader; '''Curious'''. Rumored Members include; Crizacraxix Galxata, Raphaxaelicus, all three of the Dog Brothers, possibly Traxalaxax and three unnamed Avasa of Guard. ===Chamber:=== Usually a Regional body for anyone native to the region. This kind of group can be appealed to if a member has issues in whatever other groups they participate. ===Clan:=== Often initially a regional group many clans become quite large spanning many worlds and many races. Most clans become umbrella for many smaller groups. Some Clans are very influential across the Dufirosm worlds. ===Clique:=== Usually a small group that controls or rules a larger group. ===Cabal:=== A arrangement between individuals regardless of membership in other groups *Shlvx Cabal. Based at a castle club in Zilla. [[https://wiki.rpg.net/index.php?title=Dufiro&action=edit§ion=91]] ===Combine:=== An association of groups often crossing over other group boundaries. ===Party:=== A party is usually a wide ranging association of other groups with a common goal. *'''Party for Death''' aka ''Death Party'': A major association of members of the races of Death, Rage, Warfare, Fire, and Earth Masoja. *'''Party for Life''' aka ''Life Party'': A major association of members of the races of Life, Binding, Air, Water, Growth, Knowledge, and Time Masoja. *'''Party for War''': An association of many races that wish for war. There is a large faction that wants war against Primal Realms, in the hope of gaining one. Amber is a main target. *'''Party for Trade''' aka ''Party for Peace'': This association wants active engagement for trade and service to improve its members and finds war a wasteful way to do it. *'''Party for the Defense of Amber''': An association of many races that stand against the Party for War in their goals for war with Amber. (A New Party) ===Hierarchy:=== A collection of races of the same type. **Hierarchy of Earth: Members include Elementals, Spasa, Avasa, and Masoja of Earth. **Hierarchy of Shifters: Members include Elementals of Change, Spasa of Blending, Illusion and Change, Avasa of Illusion, Vision and Shifter and Masoja of Change Illusion, Vision, and Shifter. ===Council:=== Councils are ruling bodies for the races, for cross-races, and other purposes. *Council of Dignity: Over sees Elevation and Demotions. *The Blue Council. A ruling Dufiro council. ===Hall:=== Halls are places where Dufiro gather for various reasons. Think of them like Bars with themes like sports bars, seaside taverns, ski chalets. Or Fraternity Lodges like Elks Lodges or Eagles Lodges. Or Clubs like Poetry Cafes or Dance Clubs for people of similar interests. Mostly they are not limited to one Race, but the more detailed the Hall the more likely a selective clientele. ====Known Halls:==== *Shifters Hall: Hierarchy of Shifters *Circle Hall: Hierarchy of Motion *Earthers Hall: Hierarchy of Earth *Hall of Water: Hierarchy of Water *Hall of Flame: Hierarchy of Fire *Hall of the Winds: Hierarchy of Air *Hall of Echoes: Hierarchy of Sound *The Hall of Life (aka ''The Arboretum''): Party for Life *The Hall of Death (aka ''The Mausoleum''): Party for Death *The Hall of Deep Sadness: (aka ''Woe's Tavern'') Mostly Sadness or despair oriented races. *Hall of Heroes: Hierarchy of Warriors *Hall of Knowledge (aka ''The Main Dufiro Library''): Hierarchy of Knowledge *Agalat Red Hall: Combat Pits, Tome Certifications *Doraal Red Hall: A sex club *Hall of Last Means: Center of City **Stone inside that takes ALL Dufiro Powers & Races of anyone that touches it. ===Example Groups=== *'''''The Regalada Band''''':This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength. They have a variety of Masajoa and Avasa Dufiro who run individual Packs. A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard. A large number of elementals. *'''''Conclave of the Dufiro-Nendil''''':[[https://wiki.rpg.net/index.php/Grrosieeks#Conclave_of_the_Dufiro-Nendil]] Conclave near the Waymet of Grrosieeks [[https://wiki.rpg.net/index.php/Grrosieeks]]. 5 like-minded peace Dufirosm. *'''''The Goshtan Knot''''': a small group of 4 dufiro free bound to a tanakard belonging to Lady Alvah of Amber. [[https://wiki.rpg.net/index.php/Running_Sheet_Alvah#Mug_of_Stealth_4]] ******************
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