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Durgaz's Stuff he knows
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==SEER VISIONS== ===Various Seer Dreams=== * ''Bound in thick ropes, you stand barefoot at the edge of a large cast-iron cauldron filled to the rim. A sulfurous steam rises from the surface, burning your nostrils. In the distance you hear soft beating.'' * ''It’s nighttime, and you and your companions sit on the ground, huddled around a blazing campfire. Everyone wears a wide smile and appears to be laughing and chatting amicably, yet you cannot hear the conversations, you notice deep and grisly shash wounds across all of their throats. Your hands fly to your own throat coming away soaked in blood.'' * ''Your veins begin to burn and writhe beneath your flesh as hundreds of worms burrow through them, occasionally piercing the skin.'' * ''You wade up to your nexk in a river of bleached bones that flows through a bare and arid landscape. Smooth-barked thorn trees spill their jagged, leafless roots down into the river, swelling and throbbing like hungry serpents. As you fight your way upstream, the roots lash at you as if possessed.'' * ''You sit in thick, mossy mud at the bottom of a deep well. The darksky above provides only the faintest light, forcing you to strain your eyes in order to see the three shadowy robed figures at the well’s edge. The whisper to each other softly in a strange tongue you can barely hear and do not understand.'' * ''Staring down at your feet, you notice one of your toes has turned gangrenous. Even as you watch, the rot spreads, and you burst into a cold sweat. Involuntarily you clench your fists and suddenly realize you grasp a newly sharpened cleaver in your right hand.'' * ''You sit eagerly on the edge of a cold clay table inside a dimly lit gray building. A shaman wearing healer’s robes and a long leather shawl embossed with mystic symbols enters. A steel and gold mask with large tusks and wild straw hair hides his face. He gingerly reaches into a large leather sack and draws forth a tremendous, cat-sized beech and slaps it onto the back of your neck. You feel only a slight pinch and then hear horrid sucking sounds as a cold wave of numbness crains all feeling from your limbs.'' * ''An ox-yoke is locked around your neck. With blistered feet , you pull a black iron plow through the cracked soil of a graveyard, turning up furrows of bones and decomposing corpses.'' * ''Pulsing colors swirl before you, and your entire body begins itching uncontrollably. You realize your eyes are closed and force them open, only to discover swarms of black flies enveloping your entire body. To your horror, they busy themselves laying thousands of maggots beneath your skin.'' * ''An old woman approaches you with a needle and tread. She sits you in a chair and carefully stitches your mouth closed. For some reason, you find yourself unable to protest. Next, she sews shut your nostrils, then your right eye. When she finishes, she kisses your cheek with a maternal smile, and the last thing you see is her crooked, withered finger as she gouges out your unstiched left eye.'' * ''You stand before an execution block, surrounded by a cheering crowd. At first you tremble, but then you see your own fingers curled around a gargantuan executioner’s axze. A royal soldier presents you with a condemned prisoner, his head hidden inside a burlap sack. As you raise the axe to strike, the guard removes the sack, revealing …'' * ''It’s a sunny day and you’re chopping wood deep in the forest, enjoying the sounds of birdsong and squirrel chatter. Suddenly your aexes makes a strange noise, and you look down to find blood wellin up from the split in the log. At your side, the stack of wood becomes a pile of severed limbs, and the trees around you begin to scream.'' ===One shall survive=== ''In the Dark God’s frozen claws. Scores will be settle in blood. Only one will survive to lead them all. Even the greatest amongst them, those that have called the claws their home from before the age of man, will bow to this one. The one will raise the banners of war and like vermin, they will come in their hordes from the bowels of Aryth, and the coldest wood shall burn and the fortresses shall become as dust. <br> A sea will form in the Caraheen, a vast sea of fire. It will stretch as far as the eyes can see. From the east, a great beast of metal will come, lumbering over the bones of Aryth. It shall feed the sea like none other, belching fire and devastation. Even death will not be a refuge, as the dark spirit of this fire will allow no rest and no end to torment.'' ===The unblinking black-eyed gaze of the Witch Queen=== ''The avatars she uses to spy all over Eredane are her undoing. Three of them give in to despair, all committing suicide while her consciousness is elsewhere. It is a terrible wound upon her psyche. When they rise from the noose, the poison, and the fall as undead, her corruption is complete. The shock of her avatars giving in to despair and then becoming the hungry dead destroys the benevolent queen, and something else is left in her flesh. <br> Her first move while under the thrall of the Shadow is to gather her cult. They become her new council, the Witch Council, but even that is not enough to make her people turn against her. When she calls her finest smiths to her Arbor and demand they create for her a new suit of armor and weapons so that she might war on their enemies from the front lines, her people cheer. When she announces that Arderin, once the greatest of the Caransil’s heroes, had turned to Shadow her people despair. <br> In is when she announces that she is taking the Night King as her husband that the revolt begins. The High Court rallies its forces and attacks the Witch Queen and her consort. They cry as they fight and wail as they die. <br> She decimates those who stand against her and turns Caradul into a charnel house. Blood runs down the trunk of the Elder Tree until all of the bark is red Caransil wildlanders disappear into the deep wood under the protection of the dire beasts. Most survivors bend their knees and pledge their allegiance to their queen and her consort. This Witch Queen and the Witch King of Erethor welcome Jahzir, the King of Erenland, and Sunulael, the First Legate, to their wedding. Sunulael himself marries them, consecrating their union in the name of Shadow. Zardrix gives her blessing, circling above the Elder Tree once for every year of the Last Age. <br> Even their wedding is doomed to blood and slaughter. Arderin and his new bride turn on the once-human Night Kings, Sunulael and Jahzir, lashing out at them with eldritch might not seen since the First Age. Zardrix finishes circling the tree and sides with the Witch Queen and King, knowing their might is stronger. <br> The newly crowned Witch King speaks before a mighty assemblage of orcs, ogres, and shadow-beasts spawned in the breeding pits. The Witch Queen then declares humanity’s time on Eredane finished and explains her plan to hunt them to extinction. Her speech is met with such adoration and bloodlust to fight under the Witch Queen’s leadership.''
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