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LeviathanTempest:ChapterThree
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=== Creating a Beloved === There are two ways for a Leviathan to create a Beloved: deliberately or merely through their divine presence. When someone with the potential to become Beloved spends a non-negligible amount of time in the Wake (at least fifteen minutes) roll Presence + Sheol, contested by Resolve + Composure. The Deep Wake Merit adds one die to the Leviathan's roll, while the Muted Wake Merit subtracts one die from the Leviathan's roll. This applies to both unintentional and deliberate attempts to create a Beloved. *Exceptional Success or Success for the Leviathan: Record one "Beloved Point" on the mortal's sheet. When the mortal has more Beloved Points than their *Willpower score, they become Beloved. *Tie or Success for the human: Nothing happens. *Exceptional Success for the human: Remove one Beloved Point. This roll may be made once per day per person. After spending two weeks outside a Leviathan's Wake, Beloved Points are lost at a rate of two per week. A Storyteller need not actually make these rolls or track points; they simply provide a guideline for the timescale and probabilities involved. When a person has more Beloved Points than half their Willpower, (round up) they gain a minor derangement. This derangement will disappear upon becoming a Beloved or losing the last Beloved point. A Leviathan may wish to deliberately create a Beloved. Maybe controlling the mayor is the last step to completely conquering town, they might want that pretty boy or girl or just to expand their cult and they're recruiting anyone who can perform a ritual without dropping the ceremonial knife. Once a Leviathan has identified someone vulnerable, cultivating a Beloved is an extended Presence + Sheol vs Resolve + Composure roll and costs one point of Ichor to focus the Wake. If the target's Willpower is lower than the Leviathan's Presence + Sheol, subtract the Leviathan's Sheol from their dicepool. Each roll is around three minutes of conversation. The Leviathan needs to accumulate successes equal to the mortal's Willpower. Tto resist the victim needs to accumulate successes equal to the Leviathan's Presence + Sheol. *Exceptional Success for the Leviathan: The Leviathan makes great progress towards creating a Beloved. Should the Mortal become Beloved as a result of this extended action the rush of new worship restores a point of Ichor. *Success for the Leviathan: The Leviathan makes progress towards creating a Beloved. *Both parties get the required successes on the same roll: The victim is not beloved, but they gain an extreme derangement for Sheol weeks. The Leviathan may try again in 10 - Sheol days (minimum of one). *Success for the victim: The victim makes progress towards escaping the Leviathan's clutches. Should acclimate enough successes they will not become beloved but gain a severe derangement for Sheol days. After 20 - Sheol days the Leviathan may try again. *Exceptional success for the victim: The victim makes great progress towards escaping. Should they win this extended action they escape mostly unharmed with a minor derangement that lasts the rest of the day, the Leviathan must wait 30 β Sheol days to try again. Should they tie on the action assume they succeeded but without an Exceptional Success. Catastrophic mental breakdowns over a short period of time don't usually go unnoticed. Most people a Leviathan tries to recruit will almost certainly avoid her in the future however the derangement acquired may prevent them from making the obvious deduction.
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