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=== Level 1 === * '''Cure Light Wounds :''' Heal 1 Hit Die of a Nearby target. * '''Detect Evil :''' Everything Nearby that is evil glows - 5mins. * '''Illusory Torch :''' Create a phantom torch that can be held in the hand or put down. It has a d6 '''Usage Die'''. * '''Protection from Evil :''' Advantage on all harmful tests from an Evil source - 1hr. * '''Purify Food and Drink :''' Removes all diseases from all Nearby food and drink. * '''Charm :''' A Nearby target obeys commands. Test '''WIS''' each turn to see if the effect lasts. * '''Detect Magic :''' Everything Nearby that is magic glows - 5mins. * '''Magic Missile :''' Roll the caster's unspent '''HEAD Dice''' against a Close, Nearby, or Distant target. * '''Shield :''' Gain an invisible and featherweight Large Shield. Armor proficiency rules apply. * '''Sleep :''' Puts 4d6 Hit Dice of beings to sleep - 8hrs.
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