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=== Wargs === One common way for humanoids to adapt to the hostile environment of The Dark Woods is to become more wolf like. Most of these "wargs" are usually hard to kill, have enhanced natural senses, have sharp fangs and claws and enhanced strength. [[Image:Mmf-werewolf3b.jpg|250px|left]] [[Image:Mmf-werewolf4.jpg|200px]] Warg Hunters (3 stalking, 2 quickness, 2 fighting, 1 shooting, 4 toughness, 2 tgh/2, and 13 defense) are out looking for food, and your PCs are the least threatening prey they have seen all day.
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