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'Rosewater' Dinas
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==Magic== *Domains: Water (primary), Animals * Water Spells {| border="1" ! Spell !! Test !! Duration !! Effect |- | Purify Water || N+10 || instant || You can either purify UR litres of contaminated or sea water, or create pure water out of thin air, enough to fill a pair of cupped hands. |- | Acid Rain || N-10 (no cloud); N+0 (cloudy); N+10 (already raining) || 1 min || Greenish, acid rain falls from the sky, inflicting UR points of damage. Armour protects as usual, but loses 1 PV. This rain can cover a maximum area of 10m radius. |} *Animal Spells {| border="1" ! Spell !! Test !! Duration !! Effect |- | Beast Speech || N+10 || UR hours || You can communicate with all kinds of animals and ask them for services, which they will perform if the task does not endanger them and you are friendly. The smaller the animal, the more you have to concentrate to understand it. |- | Shapeshift || N+0 || UR hours || You can take the form of a chosen animal. You cannot choose the form of a legendary animal (basilisk, dragon, etc.) but only a common one such as a hawk, a bear, a fish, a fly, a cat, a lion, etc. You can only cast this spell on yourself. |} *Cantrips {| border="1" ! Charm !! Effect |- | Find Water || This charm allows you to locate the closest source of water, assuming there is one: a well, an underground spring, etc. |- | Protection from Rain || Thanks to this charm, raindrops will not hit you (or your equipment), causing you to stay dry. This spell can also be cast on a target, but you can only maintain one rainscreen at a time. |- | Drizzle || You turn the humidity in the air into a fine rain in your immediate area. Useful during heatwaves, where despite the heavy clouds, no rain falls. |}
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