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All-purpose Light Infantry Combat Emissary
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==Techniques== *'''Balance Attenuators:''' You get a +2 bonus to defend against attempts to create an advantage based on unbalancing, pushing, tripping, or knocking over the defender. If a technique from an opponent instead allows them to create such an advantage with free invocations, one less free invocation is granted though the advantage is still created. *'''Reflexive Defense Matrix:''' You gain 2 Armor against any physical attack you are aware of. *'''Regenerative Nanobots:''' If you defend with style, you may remove your physical 1 stress box or convert another physical stress box to 1 lower instead of taking a boost. *'''Target Acquired:''' Move at least 1 zone and make an attack using Forceful or make a Careful attack on a target that just moved into your zone on their last action. Add 2 shifts to any stress you deal with this attack. *'''Maka Wara:''' When you tie on an attack using Forceful or Careful for defense you can inflict a 2 point shift physical attack instead of taking a boost. *'''After all they did to me:''' You may always use Forceful Approach to defend against attempts to cower, intimidate, or provoke you. Gain 2 Armor Rating against any attacks based on such attempts. *'''Integrated Counter Directives:''' Spend 1 Fate Point to use the shifts from your last Careful defense roll as a bonus to your next Forceful attack (minimum +3 bonus). This attack also reduces any Armor Rating the defender has by 2.
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