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==Weapons/Systems== {| border="1" cellpadding="2" !width="150"|Weapons/System !width="75"|Accuracy !width="75"|Damage !width="75"|Fire Arc !width="75"|Quantity !width="75"|Rating !width="75"|ROF !width="150"|Effect !width="75"|Range !width="75"|Ammo |- | MR-95 Vulcan Autocannon (VHAC) || +0 || x15 || Forward || 1 || 324 || +1 || - || 3/6/12/24 || 80 |- | Heavy Rocket Pack (24) (HRP/24) || -1 || x20 || Forward || 1 || 596 || +3 || Indirect Fire || 3/6/12/24 || 24 |- | GU-05 9mm Machinegun (LMG) || +0 || x3 || Fixed Forward || 1 || 52 || +4 || Anti-infantry || 1/2/4/8 || 100 |- | Riley M25 Pack Gun (DPG) || -1 || x3 || Forward || 1 || 58 || +2 || Disposable || 2/4/8/16 || 30 |- | Mark IV AP Grenade Launcher (APGL) || -1 || x8 || Fixed Forward || 1 || 29 || 0 || Anti-infantry, Indirect fire, Area effect=0 || 1/2/4/8 || 6 |- | Chassis Reinforcement (CR) || 0 || +1 || Forward || 1 || Gear size || +0 || Only close-combat || 0/0/0/0 ||- |- |- | Hostile Environment Protection || - || - || - || - || - || - || Desert || - || - |- | Manipulator ArmX2 || - || - || - || - || 6 || - || Can Punch || - || - |- | Annoyance || - || - || - || - || - || - || MG's blast is defeaning due to it's position || - || - |- | Defective Active Sensor || - || - || - || - || 1 || - || Roll vs 2 on 2 dice or suffer rating as modilier || - || - |- | Large Sensor Profile || - || - || - || - || 1 || - || Easier to detect || - || - |- | Annoyance || - || - || - || - || - || - || Cramped forward cabin || - || - |} -Main Page: [[Family Firearms and Fear A Heavy Gear Story]]
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