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Corax (School of Hard Knocks)
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== Powers == Cost Powers - END= *36 Psi-field: Resistant Protection (15 PD/15 ED) (45 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) - END=4 *10 Power Defense (10 points) - END=0 *7 Blase: +10 PRE (10 Active Points); Limited Power Power loses about half of its effectiveness (Only for defense against Presence Attacks; -1) - END=<br/> 60 '''Psi-Powers:''' - END= *4f 3) Tracelessness: Invisibility to Sight, Hearing, Mental and Smell/Taste Groups, Danger Sense and Combat Sense (43 Active Points) - END=4 *6f 4) Telekinesis (40 STR) (60 Active Points) - END=6 *6f 5) Searing Bolt: Killing Attack - Ranged 3d6, Armor Piercing (+1/4) (56 Active Points) - END=6 *4f 6) Blast Touch: Hand-To-Hand Attack +9d6, Reduced Endurance (1/2 END; +1/4) (56 Active Points); Hand-To-Hand Attack (-1/4) - END=2 *8v 7) Flight 25m, x16 Noncombat (40 Active Points) - END=4 <br/> Powers Total: 139
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