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Do Not Go Gentle: Directing the Game
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==Screen Time== Actors earn one point of Screen Time at the end of a Sequence that they are present in. Note that this applies to Protagonists and Antagonists only, never to Supporting Cast. Screen Time is never spent, but with a certain level of Screen Time, characters gain different special advantages. • '''Screen Time 0-10:''' No special advantages. • '''Screen Time 11-30:''' ''Limited plot immunity''. The Actor will never be killed arbitrarily without the Screenwriter’s permission. Anything that kills him, he’ll have had a chance to avoid, whether through actions or dice rolls. • '''Screen Time 31-50:''' ''Major plot immunity''. The Actor will only die if his controller gives consent. The same applies for any changes that would effect the character sheet – e.g. disability or crippling injury. A Scriptwriter who agrees to a proposed change gets Writing Credit in compensation. • '''Screen Time 51+:''' ''Played out:'' The Actor loses all plot immunity benefits. Still, Scriptwriters gain bonus Writing Credit to compensate for adverse changes or character death.
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