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Flamepunk: Weaponry
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===Greataxe=== ''(also use same stats for double handed swords, long warhammers, long spears and any other unpowered unenhanced double handed melee weapon)'' * '''Price:''' 25 Dragons * '''Target Hit Numbers:''' (5, 6) * '''Type:''' Military Melee, Double Handed * '''Damage Type:''' Physical. * '''Encumbrance:''' 2 '''Mobility Penalty:''' 0 ''The problem with being an ordinary soldier is that many of your enemies are a lot bigger than you. A manifested demon the size of a small building isn't going to be greatly inconvenienced by every day pig-stickers: sometimes you need something a little sturdier.'' ''At street level, a greataxe is usually too conspicuous to be useful, but a surprising number of burners keep a decent zweihander hidden in their bolt-holes, "just in case."'' '''Special Game Rules:''' Add +2 to the Magnitude of a successful attack roll with this weapon. Additionally, if you roll 3 of more "Hits", then add a further +1 to the Magnitude. <br><br>
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