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===Hob, Class VI=== Hob is currently a Class VI (actually, right on the cusp of becoming a Class V market) market of 125 families. It was once a medium sized Class V market (treated as Class IV because of its location on a trade route) with over twice the number of residents. So, quite literally, half the buildings in town are standing vacant. The Mayor is Cynlas and his counselors are two women and a man, all over sixty, at least: Adelacar, Sephephie and Loccyn. Hob was once the foremost urban center of a County, several Cycles ago. There was a great trade road that ran east to west, across a bridge that once spanned the Sarn in Hob. [https://forum.rpg.net/showthread.php?780003-IC-II-ACKS-The-Wilderlands-of-Absalom&p=20116249#post20116249 Local chatter:] *The residents of Hob seem, by and large, to live a relatively bucolic existence. The fields are fertile and the fish run deep; there is little want for food and, apparently, little danger from outside threats. *Some say that an immense standing stone, some mile or two east of town, dating back to time immemorial is the reason that they have been little troubled by roaming beasts and monsters, even during the rather chaotic times of the last Cycle. Legend has it that there is a god buried there, dreaming, and that its dreams keep the monsters at bay. Others claim that it is an entrance to Faerie, that a door opens at its base on certain nights that leads to a dwarfen lodge in an alien mountain range. *Even though they are part of the same domain the residents of Hob don't have much to do -- or much nice to say -- about their neighbors in Pevin. *The townsfolk are split over what seems to be imminent increased prosperity. Many welcome it and the outside world while others claim they don't need outsiders, their newfangled ideas, foreign money or strange customs. ====Assets in Hob==== *Rinath the Red-bearded, factor. *Two story adobe building (hex 24.10). Cost 500 gp, needs another 250 gp labor and 250 in materials. **1000 sq. ft, two story dwelling. *Wooden single story with sidelot (hex 19.15 and 19.16). Costs 275 gp, needs 25 gp in labor and 25 gp in materials. **1200 sq. ft. warehouse-style space. *Brick building (hex 19.09). Costs 250 gp, needs 50 gp in labor and 50 gp in materials. **1200 sq. ft. warehouse/factory style space. **Being turned into a temple for Basa. *Starting funds of 5000 gp **-1,205 in real estate. **-32 gp in 8thmonth for workers (being paid double wages) [[Map of Hob]]
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