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== Jocelyn Greene == Player: Muskrat Character Concept: Recreated robot daughter Character Type: White Hat Height: 5’8” Weight: 145 lbs Age: Chronological: 2 months. Appearance: 16 years Appearance: Jocelyn is a moderately attractive teenage girl (to at least, that’s what she looks like)--tall, slim but physically fit, with rich brown hair and green eyes and a fair complexion. She dresses in a fairly conservative, modest way. '''Primary Attributes''' (+15) Strength: 1 (Robot: +4): 5 Dexterity: 3 (Robot: +1): 4 Constitution: 2 (Robot: +2): 4 Intelligence: 5 Perception: 2 Willpower: 2 '''Secondary Attributes''' Drama Points: 20 Life Points: [(Strength + Constitution) x4] + 10 = 46 '''Qualities''' (+10, +1 from Drawbacks) • Attractiveness (+1): +1 to Persuasion rolls. • Nerves of Steel (+3): Immune to fear from all but the strongest supernatural manifestations; + 4 to resist fear vs. these extreme manifestations. • Photographic Memory (+2): The Director will provide any information the character would remember. + 1 to rolls where memorizing facts is useful. +1-3 to rolls involving memory. • Robot (+5): A robot cannot heal damage normally and must be repaired. '''Drawbacks''' (-10) • Honorable: Serious (-2): Jocelyn’s mother programmed her with a strict sense of right and wrong. • Mental Problems: Obsession (-1): Please her mother. • Misfit (-2): -2 penalty to Influence Tasks. They also attract the attention of any cruel or abusive character. • Secret (-3): The character is a robot. If the truth was discovered, it is likely that she would be taken away or kidnapped and dismantled for study by any number of groups--various government agencies, corporations, even criminal syndicates--all looking to understand how she works and recreate her. • Talentless (-2): -3 to rolls involving artistic creativity, lying, charming people, or anything where creativity is involved. A maximum of one Success Level on rolls involving creativity. '''Skills''' (+15, +9 from Drawbacks) Acrobatics: 3 Art: 0 Computers: 5 Crime: 0 Doctor: 0 Driving: 0 Getting Medieval: 0 Gun Fu: 0 Influence: 0 Knowledge: 5 Kung Fu: 1 Language: 0 Mr. Fix-It: 5 Notice: 0 Occultism: 0 Science: 5 Sports: 0 Wild Card: 0 '''Character History''' The original Jocelyn Greene (who went by the nickname “Joey”) was an out-going, hard-partying cheerleader, part of the “popular” (i.e., socially dominant) crowd at school. This all ended when she overdosed on drugs at a party and was rushed to the hospital, where she was pronounced dead. Her widowed mother, Dr. Elise Greene, was unable to accept the death of her only child though. Dr. Greene was a brilliant, workaholic engineer. She should have been highly successful, but many of her inventions simply refused to work when others tried to replicate them. (Unknown to Dr. Greene, she is actually a super-scientist and many of her inventions are, in fact, magical.) Dr. Greene partly blamed herself for Jocelyn’s death. She had always been unsatisfied with the direction her daughter had take, wishing that she had been more into her studies and less into the popular social scene and found her daughter’s pursuit of cheerleading humiliating. She didn’t even like the nickname Joey, which she considered a boy’s name. Dr. Greene decided she had not exercised enough control over Jocelyn and if she had paid more attention to the girl and spent less time working, she would have turned out better and not died from the drug overdose. So Dr. Greene used her connections to cover-up Jocelyn’s death--and then she set about creating a new, better daughter. She created a robot that looked like Jocelyn, but had the priorities Dr. Greene defined as important--academics. Several months after her drug overdose, Jocelyn returned to school, but she was strangely changed. She dropped out of the cheerleading squad, stopped partying and pursued her studies. She was simultaneously far more ditzy than she had ever been and far more academically adept, acing all her classes (except for art, which she bombed). She had a general knowledge of who others were, but did not remember specific things about them she should have. She even insisted that people call her Jocelyn and not her old nickname of Joey. The official story given out by her mother is that this is the result of brain damage from the drug overdose. Jocelyn’s old friends for the most part have drifted away from her, unable to relate to her any more, and Jocelyn has drifted in with the geeky crowd. She doesn’t quite fit even there, but this group is much more pleasing to her mother. Jocelyn is aware that she is a robot, something her mother has firmly implanted in her that she must keep secret. She, however, doesn't herself quite grasp the significance of the fact that she's a robot. As she sees it, she died, but her mother built another her. She sees herself as continuous with the real person she's modeled on, not a separate entity. As she spends time at school and with her new friends, her programming is slowly taking on a life of its own and she is gaining more and more free will. She is not yet ready to challenge her mother, but that day may come.
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