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==Kale Arkam== [[File:Kale.jpg|300 px|right|]] A burglar and petty sorcerer, first mate and mechanic of The Owl Played by [https://forum.rpg.net/member.php?25655-Chronicler Chronicler] '''TRAITS''' * '''Burglar''' Quiet, Sneak, Hide, Dextrous, Locks, Perceptive, Traps, Darkness, [Alarms] , [Distractions] * '''Tricky''' Quick, Dirty Fighting, Tumbler, Escape, Contortionist, [Sleight of Hand], [Acrobatics], [Dagger] * '''Petty Magic''' (use one spell tag at a time) Light spell, Dark spell, Jump spell, Shatter Spell, [Channeling], [Spellcaster] * '''Mechanic''' Repair, Engines, Efficiency, Spare Parts, Sabotage, [Enhancements], [Ship Weapons] ''Tags in [brackets] are qualities you don't have yet. You can buy them with advances. See the Rules Summary below, under Keys.'' * '''Key of Greed''' You like the shiny things. Hit your key when you steal something cool or score a big payoff. Buyoff: Swear off stealing forever. * '''Key of the Mission''' You must safely deliver Lady Blackbird to the Pirate King Uriah Flint, so she can marry him. Hit your key when you take action to complete the mission. Buyoff: Give up the mission. * '''Key of Fraternity''' You are sworn to Captain Vance in a bond of brotherhood. Hit your key when your character is influenced by Vance or when you show how deep your bond is. Buyoff: Sever the relationship. * '''Secret of Concealment''' No matter how thoroughly you're searched, you always have a few key items with you. You can produce any common, simple item at a moment's notice. * '''Secret of Reflexes''' Once per session, you can re-roll a failure when doing anything involving grace, dexterity, or quick reflexes. '''XP''' 0 '''Conditions''' [ _ ] Injured [ _ ] Tired [ _ ] Angry [ _ ] Lost [ _ ] Hunted [ _ ] Dead [ _ ] Trapped
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