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LoGaS-Infinity's Call:KellyWalker
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=== Raiment of the First Walk (10 points) === The clothes Kel was wearing when she first travelled to the inherited estate—boots, trousers, thermal layers, and SAR jacket—have been subtly imprinted by the Grand Stair as her Warden raiment. Wherever she goes and whatever form she takes, this outfit (or its local equivalent) marks her as “on duty.” ; Powers * '''Self-Healing [1 pt]''' – The raiment repairs rips, burns, and general damage on its own between scenes. Its “healing” also covers quiet resizing as Kel’s body changes. * '''Resistant to Firearms (artifact) [2 pts]''' – The material is extremely tough against mundane bullets and similar projectiles. * '''Confers Quality to Wearer: Resistant to Firearms [5 pts]''' – While worn—in any form—Kel counts as Resistant to Firearms. Gunfire is still dangerous, but she’s notably harder to drop than an unarmoured human. * '''Unconventional Ability (Significant): Adaptive Warden Raiment [2 pts]''' – The raiment always restructures and restyles itself to: ** Fit Kel’s current body (humanoid, animal, monstrous, energy, etc.) without hindering movement or Shape Shifting. ** Match local cultural norms as practical field / emergency / working gear for that form. ** In non-humanoid forms, manifest as appropriate gear (collar, harness, barding, plates, subtle markings) in the same colour scheme. : To beings who understand such things, it is clearly recognizable as Warden raiment.
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