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MTH:Fighting Style Merits
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===Fighting Style: Tanker (* to *****)=== PREREQUISITES: Stamina 3+, Strength 3+ EFFECT: Dots in this merit are added to the character's Strength for the purposes of meeting the minimums required to wield a weapon.<br> Armor To Armored Hide (*): The character gains no defense or speed penalties due to the wearing of armor.<br> Brace the Way (**): Allies may always claim the bearer of this merit as cover if the bearer wishes. The amount of cover is dependent on the physical arrangement of all concerned, as usual, but the bonus is one higher then it would normally be (so they still need to be close enough to be cover in the first place).<br> Impact Stance (***): The fighter adds 1/0 to the armor rating of any armor they wear provided they get their natural defense applied at the same time. They also receive their normal defense against ranged weapons at medium range.<br> Defender’s Will (****): When the character spends WP to boost their defense, the bonus is increased by one.<br> Adamantine Stance (*****): The character may choose to dodge in such a way as to double their armor rating instead of their natural defense. This “dodge” does not actually require the character to move, it in fact requires the character not to move more than their [size-1 feet] on their following turn.<br> God Machine Chronicle rules update: Impact stance creates a general armor bonus.
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