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==BOOST== Class: Beta Cost: 1 Verve Dice Pool: N/A Action: Simple (takes an action to perform) Range: Self Area: N/A Duration: One scene Effect: The character is able to temporarily increase one of his Attributes, selected when the power is bought. When this power is activated, the character gains one dot in the selected Attribute for every dot he has in Boost. This is an unnatural effect, and so will not affect the character’s derived stats (such as Speed or Willpower). A character is allowed to benefit from only one use of Boost for a given Attribute at a time; for example, a character with Boost (Strength) 3 would not be able to activate it twice per scene to gain +6 Strength. Extras: Extra Attribute - Power increases two Attributes simultaneously instead of one. Mega-Boost - The effect can be activated cumulatively, stacking up to once per Power Level. Boost Other - The character may use this power on other people they are currently touching. One activation covers one person. Alternatively, the character can take this ability in place of being able to boost themselves. This alternative does not count as an Extra. Weaknesses: Specific - The effect increases a Skill instead of an Attribute. Highly Specific - The effect increases a Specialty instead of an Attribute, but unlike other specialties, this specialty can go above 1 dot. Conditional Activation - The effect can only be activated when the character has a specific Condition on them (You wouldn't like me when I am angry...).
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