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Mass: the Effecting/You Were Born For This
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==Attributes== Your character possesses the same nine attributes as in the core nWoD system, and starts with one dot in each of them. Additional dots are assigned to increase these attributes as determined by the starting package your group is using, so a veteran character has an additional 18 dots to spend. Your assignment of dots is ''not'' restricted by the Mental/Physical/Social categories. The maximum you can raise an attribute to is 6. The normal human maximum is 5, but with gene therapy, cybernetic augmentations or other special situations it is possible a human may be able to reach 6 β if you want an attribute that high, make sure to give a good reason for it. Most of the other species covered by this conversion also sit well in that 1-6 dots range, with the same caveat that unusually high or low scores should be explained. A Wits 6 Salarian is quite reasonable, but a Strength 6 Salarian ''surely'' has a good story behind their excellent aptitude β very extensive gene therapy or massive cybernetic reconstruction, for example. A Krogan with only Strength 1 or 2 is likely to be seen as a weak specimen of their kind, or may have suffered some terrible disease or injury that has left them enfeebled. In some rare cases, it may make sense that your character concept goes with an attribute above 6. For example, a Krogan who is notably strong even amongst his own kind could justify a Strength of 7 or even 8. Again, in cases where you want to exceed the attribute cap of 6, ensure that it makes sense for the character and that the rest of the group and GM are happy with it. ''Why no species attribute minimums/maximums, or attribute modifiers?'' To encourage freedom of choice and variety rather than straight-jacketing people into species stereotypes. Besides, given how very potent a score of 5 in an attribute is, even the more outlandish aliens can largely fit within the 1-5 scale of the core nWoD system without need to come up with a full chart of attribute ranges for each species. Use your common sense when creating characters.
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