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Norrathians: Additional Information Concerning Pets
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=Warders= Because warders are animals, they may perform any action that animals are able to perform. Younger warders are not very intelligent and will need to be taught tricks just as any other animal would, and directed to perform these using the Handle Animal skill. Warders may be taught unique tricks (training DC 20) for performing specific attacks: * Confuse: Aid another to grant an ally +2 attack * Distract: Aid another to grant an ally +2 AC * Charge: perform a Charge attack * Grab: initiate a Grapple against a target or disarm a target * Break: perform a sunder attack against an indicated object * Trip: perform a Trip attack if the warder does not have this ability * Push: perform a Bull Rush against a target * Sneak: attempt to sneak Some beastlords may teach their warders more specialized commands that involve very specific tactics. Example – ''Drown:'' grapple the foe and drag it under water, then hold it there as long as possible. A beastlord’s warder knows two bonus tricks per Intelligence score, which don’t count against the normal limit on tricks known and don’t require any training time or Handle Animal checks to teach. Warders with Intelligence scores greater than 3 learn some commands by heart. For each point of a warder’s Intelligence score that is greater than 3, beastlords may select 4 tricks that the warder always obeys without Handle Animal checks being required. These commands are given as a free action, requiring no skill check. For example, a type 5 warder has an Intelligence of 7. This allows the warder to learn 35 tricks (7 Int x 3 normal tricks + 2 x 7 bonus tricks). Because the warder’s Intelligence score is 4 points higher than 3, it knows 16 commands by heart. ====Special Attacks==== Warders need not be commanded or handled for them to perform their special attacks. These are completely at the discretion of the animal, and will be performed when the opportunity presents itself. For example, tiger warders will always Rake if they have the opportunity, and scaled wolf warders will Rage as soon as they take damage, whether the beastlord master likes it or not. ---- [[EQrpg: Norrathians]]
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