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Norrathians: Races
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=Gnome= Gnomes are cheerful, friendly, and curious, with an insatiable passion for mechanical creations. They build their clockwork artifacts for dangerous tasks, tedious labor, and anything else they can think of. While many gnomes like to stay at home, some do travel, even if for no other reason than to feed their curiosity. They are often viewed with amusement by the larger races, which does not particularly bother them. '''Gnome Racial Traits''' * Abilities: -2 Strength, +4 Dexterity, -1 Constitution, +3 Intelligence, -1 Wisdom, -2 Charisma. Gnomes are a small, frail race, but have great agility and vast intellects. * Classes: Gnomes can become clerics, enchanters, hexblades, magicians, necromancers, paladins, rogues, shadow knights, warriors, or wizards. * Favored Class: Enchanter and magician. When determining whether a multiclass gnome takes an experience point penalty, his or her enchanter and magician levels do not count. * Language: Gnomes begin with 4 ranks in Language: Common and 4 ranks in Language: Gnome. * Resistance: Racial bonus +2 on all saving throws against disease, and also disease resistance (3). * Size: As Small-size creatures, gnomes gain a +1 size bonus to Armor Class and on all attack rolls, and a +4 size bonus on Sneak checks. They suffer a -4 size penalty on all Strength checks to break down doors, burst bonds, or the like, however. Further, they must use smaller weapons than humans, and their lifting and carrying limits are only three-quarters of those of Medium-size characters with similar Strength scores. * Skills: Gnomes receive Trade Skill (tinkering) as a class skill regardless of their actual class(es). Gnomes also gain Disable Device as a class skill upon reaching 8th level regardless of their actual class(es). * Speed: Gnome base land speed is 20 feet. * Vision: Gnomes have infravision.
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