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====Lord Admiral==== You are the ranking officer of an entire fleet of Imperial Naval ships, and the associated shipyards, space bases, and so forth. You probably had to claw your way to the top ranks, either that or you were born privileged. You have led your Fleet on many successful campaigns, and earned the loyalty and admiration of your subordinates in the process. The ranks of your Fleet has swollen, and you have pacified all internal threats to your assigned sector. Its clear that you're coming to a choice. Step down and retire (never!) or lead your Fleet on a mission of conquest -- a mission that is likely fated to end with your eventual destruction at the hands of the united forces of the Imperium. The High Lords of Terra have anothre option for you. An adventure of a lifetime. Havoc's March sector is beyond Imperial Control. With a new flagship, you can lead a crusade into the sector, pacify it, and create a new Fleet beyond even the Emperor's reach. This task will be a challenge even for one as great as you! While not a member of the High Noble Houses, your service to the Imperium has earned you the honorific of "Lord". What do you need to do before play: *Describe your home sector, any notable features, at least 2 major worlds in addition to your Fleet Headquarters. *Outline a rival officer in the Fleet, what the nature of your conflict has been, and what methods you've used to keep him in his place. *Determine a major enemy that you've destroyed during one of your naval campaigns, and how you arranged for the enemy's destruction. *Decide on a leadership style. Are you a tyrant, a charismatic leader, an efficient bureaucrat or something else? <u>Talents</u> Peer (Military) Peer (Nobility) Good Reputation (Military) Air of Authority Hatred (Pirates) <u>Skilled in</u> Command (Fel) Common Lore (Imperial Navy) (Int) Common Lore (Imperium) (Int) Common Lore (War) (Int) Forbidden Lore (Pirates) (Int) Navigation (Stellar) (Int) Pilot (Space Craft) (Ag) Scholastic Lore (Tactica Imperialis) (Int) Secret Tongue (Military) (Int) <u>Starting Traits</u> Personal Staff(5 loyal naval officers) Bodyguard (10 loyal armsmen) Fleet Connections (+20 to all acquisition rolls involving starships).Officer's Cutlass (Best Quality) Naval Pistol (Best Quality) Admiral's Dress Uniform Officer of the Line Commission
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