Editing
Ralor
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Foci=== *'''Armsmaster-1:''' I have an unusual competence with thrown weapons and melee attacks (not unarmed or non-thrown projectiles). Gain Stab as a bonus skill. I can Ready a Stowed melee or thrown weapon as an Instant action. I may add my Stab skill level to a melee or thrown weapon’s damage roll or Shock damage, assuming it has any to begin with. *'''Close Combatant-1:''' I've had all too much practice at close-in fighting and desperate struggles with drawn blades. I'm extremely skilled at avoiding injury in melee combat. Gain Stab as a bonus skill. I can use knife-sized thrown weapons in melee without suffering penalties for the proximity of melee attackers. I ignore Shock damage from melee assailants, even if I'm unarmored at the time, but invoking this benefit disrupts any spellcasting I might do that round due to the need for violently active evasion. *'''Connected-1:''' I'm remarkably gifted at making friends and forging ties with the people around me. Wherever I go, I always seem to know somebody useful to my ends. Gain Connect as a bonus skill. If I’ve spent at least a week in a not-entirely-hostile location, I’ll have built a web of contacts willing to do favors for me that are no more than mildly illegal. I can call on one favor per game day and the GM decides how far they’ll go for me. *'''Nullifier-1:''' My mageslayer tattoos and training interfere with easy use of magic on me. I and all allies within twenty feet gain a +2 bonus to all saving throws against magical effects. As an On Turn action, I can feel the presence or use of magic within twenty feet of me, though I can’t discern details about it or the specific source. The first failed saving throw against a magical effect I suffer in a day is turned into a success.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information