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Resplendent Aria of Flame
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== Abilities [Specialties] == Athletics 2 <br />Awareness 2 <br />Brawl 1 <br />Craft (Blacksmithing) 5* <br />Craft (Cooking) 1 <br />Craft (Explosives) 1* <br />Integrity 5 [Resolve] <br />Lore 3 [The Northeast, The Scavenger Lands, Spirits]** <br />Linguistics 1 <br />Martial Arts (Righteous Devil Style) 5 <br />Martial Arts (White Reaper Style) 4 <br />Occult 5 [Fire]*** <br />Presence 5 <br />Resistance 3 <br />Socialize 3 [Guile] <br />Survival 3 <br />*My assumption is that I can mantain (and if necessary, make) firewands with blacksmithing and firedust (obviously, given necessary materials) with explosives - I will change them appropriately if that assumption does not hold. Explosives was originally Alchemy but I figured that was... not so much too broad but too undefined. I had no idea what I could and couldn't do with it. Explosives is if anything on the narrow side... but there's no shortage of ideas about what I can do with it . Also it's only 1 dot anyway. <br />**Her Lore background is the things she learned on her travels - mostly local geography and cultures and politics etc. This experience with various cultures is also the explanation for her Socialize skill. Her Specialty pertains to all kinds of spirits - I'll narrow it if that's too broad. Keep in mind that if I cannot justify it with some reference to these two broad topics, I can't use Lore at all, so Lore topics should probably not be too restrictive. Notably (and deliberately), this character has Lore but isn't actually well-read. Traditional scholarly topics (e.g. history, science, literature, math) are not actually her thing. (Yet, anyway, Harmonious Academic Methodology will fix that eventually.) <br />***Assumed to apply to fire-based spells, dealing with fire elementals, and with her fire attack.
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