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===Cities=== Each influential in its own way, the cities of the Salt Coast represent the beating heart of the Corsair. :'''Adamalash:''' Adamalash is the capital of the Clanlands and the gateway to the rich ores of the ferrous wastes and the shipping of those ores throughout the Salt Coast. :'''Taura'an:''' Taura'an is a mining town grown into a city. It is surrounded by fishing villages. :'''Faer:''' Sister city to Taura'an, Faer is also a jumped up metropolis that began life as (and remains) primarily a mining town and subsidizes its existence with a fan of nearby fisherfolk. :'''Bar Kesh:''' Easily the largest and most cosmopolitan city on the Salt Coast, Bar Kesh used to house the seat of Corsair government but has grown into the nation's central trade hub. :'''Kaaja:''' A very old, very small city, Kaaja specifically supports relations between the corsair and the islanders, and fully half the population is made up of expatriates of the archipelago. :'''Trader Down:''' Where Bar Kesh is the central hub of trade between the corsair and the wider world, the twin cities of Trader Down, straddling the mouth of the Salt river where it spills into Salt harbour, facilitates (and taxes) trade between the Hartshorn and the Archipelago. The Down houses the primary shipyards of the Corsair. :'''The Citadel:''' As large as Adamalash, the Citadel is home to the Red Adept, the warrior priests of the Corsair. Though not connected with the secular government, edicts from the Adepts are treated as law. :'''Northreach:''' This fortress city exists for the sole purpose of standing between the Clanlands and a strategic incursion by the Druidan through the Pass of Jade. [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
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